Yeah but did you read my point why it could be bad removing for normals?
Yes i did, I think the random advantage and such proprieties in combination with the stagger of MK9 were all well adressed in MKX:
6f normals are high, except Kotal who is at -6
No mid attack is neutral on block and fastest startup than most of the pokes, even KL F2 that is 11f mid can be low profiled
a few pokes are +2 on block, hits high and can be neutral crouched
Backdashes have invincibility frames, a great way to avoid stagger pokes midscreen
Blockstun jail is non existent in MKX, so no character gets jailed standing or crouching on plus frame traps
Everyone has at least one armored move, different of MK9 where some characters didn't even had armor.
In MK9 we had cyrax with a standing 1 that were 9 frames, something everyone in MK9 lacked in majority, and the same standing 1 was 0 frames on block, trying to reversal with your string of 12 frames was useless because cyrax would be at +3 all the time you blocked that and wanted to answer with your own
Same to johnny F3 and Jax F41 that had a 8f startup and was neutral on block.