thlityoursloat
kick kick
Let me get this straight.. the plasma caster has fast startup, near instant recovery, a HUGE hitbox that makes jumping impossible, godlike hit advantage AND block advantage, a high option that is risk free and shuts down jumpins, and a low option that can't be reflected by counter-zoners. Armoring is unfeasible and blocking/ducking and advancing is VERY hard because of the insane hit and block advantage.
And all this was given to a character with good mixups (debatable) and stellar footsies and damage?
Meanwhile if Kenshi whiffs his 9% teleflurry he eats a full combo into a vortex?
And all this was given to a character with good mixups (debatable) and stellar footsies and damage?
Meanwhile if Kenshi whiffs his 9% teleflurry he eats a full combo into a vortex?