Okay, the most consistent way for me is 1212~exDB2 dd. Maybe my OS execution is ass, but with a single d the rocket comes out on block half of the time.Yes, it still work with D button
This is easier for me too. Gold.Okay, the most consistent way for me is 1212~exDB2 dd. Maybe my OS execution is ass, but with a single d the rocket comes out on block half of the time.
Lol. Armour on f12. Can you imagine?You Full Auto scumbags with your machine gun spam and your option select gameplans, you sicken me #ShotgunMasterRace
Jk Shotgun has F122+4 which is a meterless safe option select launcher lololololol. All it needs is armour and we're in there.
Maybe it'd make up for the "range" on her "advancing" mid string. That we count on. DAMN ITLol. Armour on f12. Can you imagine?
Her wakeups are fucking abysmal. They're just barely better than Quan Chi's. -.-
"How dare you?" Even Kitana was insulted.
Here's a great idea. Let's give her armor on her only launching special, and take away the launch! BALANCED.Lololololololol at least BF2EX has more damage though right guys?
L O L O L O L O L O L O L O L O L O L O L O L O L O L O L FUCK OFF
In SG I rely on njp, quicker than B1 or 4u4. NJP, B1~BF2, Run 33~DB2, Run [33~BF4 or reset] for 32% can use 12 instead of the first 33~dust for 29% if need be.Can we talk about anti airs in variations that aren't full auto? Do we have any hope other than walking back and hoping to trip guard? I've been messing with b1~ shotgun, and 4u4 shotgun, but again they require you to be anticipating a jump and already walking away from it.
Things like pretty much everything Sonya has, it pushes me too far to use her standing 1, and her F12 seems too slow.Its MU specific. What exactly? usually f12, 1212
Won't get much off of it but, 4~BF4 works well for 11 frames, although if you get blocked, you die. Only if you trust that punish/know the frames, and hopefully not online. 4~DF2 being a safer less profitable option.Things like pretty much everything Sonya has, it pushes me too far to use her standing 1, and her F12 seems too slow.
Stuff like Mileena's roll I can punish with 1212 cause it leaves me close enough, but I notice there are plenty of special moves when blocked the 1 is too short of a reach, and F1 seems too slow.
Could be an online thing though.
We feel your frustration young one. It hurts my eyes to see that d4 sweep. May change over to Cassie.someone care to explain why her kara inputs are better than her normals? like why isn't Toe stomp just an actual normal. much better than b3,3. Also I am 200% positive that the frame data on her d4 and b4 are wrong. her d4 is slower than her sweep. ALSO WHY GIVE D4 A SWEEPING ANIMATION???
PLAAY TREMOR HE IS FAR TOO GOOD. Please spoil yourselfWe feel your frustration young one. It hurts my eyes to see that d4 sweep. May change over to Cassie.
I facepalmed in real life when I saw that change, man. I was like, "WTF ASKED FOR THIS?"Lololololololol at least BF2EX has more damage though right guys?
L O L O L O L O L O L O L O L O L O L O L O L O L O L O L FUCK OFF
I can't even ;(PLAAY TREMOR HE IS FAR TOO GOOD. Please spoil yourself