Protagonist_1
Noob
UltraDavid and James Chen are currently commentating top players playing SF5. There are many from the Socal scene, as well as others invited by Capcom such as Daigo, Xian, Tokido and Moimochi. If you want to see the current highest level of SFV in action, be sure to tune in:
http://www.twitch.tv/capcomfighters
In addition, tomorrow at 12 pst, mike ross and combofiend will continue to showcase the newest characters Cammy and Birdie who were confirmed to be playable. Link below:
http://www.twitch.tv/capcomunity
Info from commentary:
-One frame links are almost non existent in the current build. Buffer window as said by James Chen is LARGER than omega mode.
-A lot of high damage
-Visual Stun Bar at the top
-LPN won a ps4 and probably the first player to get a perfect in SFV on stream
-I overheard there are no 360 motions in the current build for specials. They may have been rid of altogether
-Very few hard knockdowns. This means your character gets up as soon as they are knocked down, making the oki game less daunting when knocked down compared to SF4
-Combofiend stating the classic Evo 37 moment is possible to do with Ryu if timed right. Also, if you mistime his parry and get hit it counts as a counterhit.
-Combofiend mentioned every character has a normal that can "crush counter" which when connected, causing the opponent to spin. This can lead into more potential combo damage
SFV trailer Birdie and Cammy:
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