As it stands there are two discussions going on here, this is why this thread is messed up:
1. There is discussion about what (technically) causes ice klone to behave that way.
2. And there is discussion about whether it's ok or not that klone behaves that way. And this is the one I'm interested in.
Game mechanics, as I understand, makes it dependable on Raiden's proximity to the clone if he'll get frozen or not. But I'm not able to predict if he will jump during Sub's F4,d2~ice klone (then Raiden will be close enough to get frozen during fly), or not (then Raiden will be able to go through klone). If this is due to mechanics, it has to be modified, unless you'll support Sub mains with digital ruler so that they can measure with their keen senses Ice klone's proximity from opponent.