huge IMO post
My current reptile issues:
-Pounce is too negative for the risk taken, -74 is it?
-Normal Db2 claw should not be as negative as it is since it grants almost no guaranteed situation other than dash up and wait to d4
-Regular dash and EN dash have no difference in frame data, why not make the en dash a frame or two faster to warrant the use of meter like his slide?
-Force ball is a risk in the first place, so why not make the start up a little faster or at least let you cancel it sooner than you can currently? you're using a resource.
-He has issues building meter, especially for a character that needs meter for pretty much everything: force ball combos, to combo off of dash, to start a combo off of f21, to start pretty much any combo he needs meter (which all options should should stay unsafe)
-One super flaw that bum pointed out to me was that if reptile has a bad match up, its simply a bad match up, there are no tools across his variations that change his gameplay in anyway so hes pretty much fucked regardless of variation.
His normal pounce, and claw should not be as negative as they are for the risks taken. All armored launchers should stay unsafe since they actually are worth the risk.
I think his b2,b34, f21, 14 are all good strings and don't need any changes.
What if deceptive was given mid force balls with a little faster start up? Would it give people more of a reason to play deceptive? currently it offers nothing more than invisibility that is on a low timer and takes forever to get out. I don't want the character to be broken, but the issues are ones i feel need addressing.
Otherwise i think the character is alright, with a few tweaks he can compete better in the current meta.