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I agree, but people underrate Mileena too.

I keep reading how Mileena goes even with characters like Jax, Johnny Cage, and Kano. How is that possible when there is very little they can do about d+4? d+4 dominates a lot of characters at mid range. It is the ultimate mid range zoning tool. It is like vanilla Ryu's d+MK on steroids. You are forced to jump to approach, which the Mileena player can easily ball on reaction. To make matters more difficult for others, she also has access to an above average fireball, one of the best anti-zoning special moves in the game, and an overhead that is at least +5 on block, so you get to check almost all characters with, you guessed it, d+4 thereafter. She has one of the smallest crouching hitboxes too. She is easily a top 10 character.
She doesn't go even with Cage and Kano. She beats them, in my opinion, because of the very reasons you just mentioned. (Jax is still uncertain) A top 10 character she is not, however. I'd go into why, but I fear for derailing this thread too much. Suffice it to say that she does everything well (zoning, counterzoning, poking, pressure) but excels in nothing. There are too many characters who can do those things better than her.
 

A F0xy Grampa

Problem X Promotions
I've gotta respectfully disagree about Cage. D4 is very impactful in this matchup because it accomplishes 2 things. First, it counters shadow kick attempts at that range, and second, it allows her enough space to force Cage to chase her. (Generally, anytime Mileena makes you chase her she wins. On the flipside, whenever she has to chase her opponents she has a much harder time... but i digress)

D4 might lose to F3, but that sequence seems mostly theoretical and situational. Example: If Mileena tries to D4 out of his pressure, Cage will win that 100% of the time. But D4 will almost always be thrown out at max distance in this particular matchup. This will stuff his attempts to come forward. D3 is actually her tool to get out of his pressure. I also don't see how he plans to get in on her and stay there without jumping at all.

The idea is that she can poke at him outside of his own poke range (iAS is kind of used as a poke in this scenario as well) until he uses bar to armor through, or tries to maneuver around it. The reason I have it as 5.5/4.5 instead of 6/4 is that I don't think Mileena controls pace against Cage like she would a NW or a Kano. As for the punishment, yeah Cage does a little bit better than most given the nutpunch ender, but all in all, her risk/reward for specials is the same in every matchup.

That'd be like saying Mileena beats Cage since she can punish shadow kick and nut punch with roll combos. It's just a given that these moves are unsafe if blocked and it doesn't really change the overall matchup much.




Edit: As much as i want to believe Sektor loses, I just can't see it. Yes, roll/telekick beats straight missile, but I don't see good Sektors recklessly shooting those things out at her at the range where she can reaction roll/telekick. (Mileena can not telekick most projectiles on reaction inside of 3/4 screen distance.) I'm pretty sure Sektor can Teleport on reaction to any sai, except maybe iAS, at that same distance, so it's even in that regard. Sektor does a lot more damage, has better keepout tools, and a safe counter-zone EX teleport. When I look at Sektor he seems like a slightly better Mileena in terms of tools. I don't think Mileena's helpless against him but it's just hard for me to see this as her favor.
Mileena doesnt beat Cage, he isnt gonna do 'shadow kick attempts' no good cage will ever use that move outside of gaining a life lead at the beginning around in a fight where hes gonna turtle. Since you say she struggles when shes gotta chase her opponent whats to stop Cage from running away round 1, ex shadow kicking her 1st sai and gaining the life lead? She can build all the meter she wants but it wont save her in any scenario because Cage kills with chip damage and she has no armour. You cant Ex telekick him cause he can punish it ending with a nutpunch, once Mileena is in the Cage shes one of the most free characters in this game along side Sektor/Cyrax/KL/Smoke/LK.

Her D3 may be the move to get her out of pressure, but the point of applying pressure with Cage is to bait a poke so you can counter is accordingly so thats basically playing into his hands.

He doesnt have to jump at all just dash and crouch under sai, + he can AA a whiffed iAS if he's close enough.

D4 wont stop Cage from doing anything because all of her follow ups are weak, Sonyas D4 has a much bigger advantage against him cause of her MS, but Mileena doesnt. Also if its blocked, Mileena is screwed.

In short all Cage has to do is get a lifelead from the beginning, her only way in is with a special move or dashing/jumping at him. Cage's counters to all of them options in this matchup are all too big for her to beat. Thats the easy way.

Even if he doesnt have a life lead she has nothing for him to fear while he advances.
 

M2Dave

Zoning Master
ZeroEffect said:
She doesn't go even with Cage and Kano. She beats them, in my opinion, because of the very reasons you just mentioned. (Jax is still uncertain) A top 10 character she is not, however. I'd go into why, but I fear for derailing this thread too much. Suffice it to say that she does everything well (zoning, counterzoning, poking, pressure) but excels in nothing. There are too many characters who can do those things better than her.
What do you mean she excels at nothing? She is one of the best, if not the best, mid range zoning character in the game. A lot of players in this community know nothing about footsies, and I am not suggesting that you are among them, but that is the reason why they underrate the character. She may not dominate like Kabal does, but she does win some match ups by pressing a couple of buttons.

Take the Kano match up, for example. He cannot fireball full screen away while you can, so he has to play the match at mid range, where he gets destroyed by d+4. He cannot jump at you because of ball and iaS. You literally control the pace of the match at mid range, which is how Mileena wins a lot of her match ups.

If I had not invested so much time in Freddy, I would definitely be using her instead.

[MENTION=3775]A F0xy Grampa[/MENTION], I can see that you have never played a good Mileena player before. You do realize that someone like Freddy, albeit he has a thousand fireball traps, is easier for Cage to deal with than Mileena? The reason is fundamental Street Fighter-esque footsie gameplay with projectiles, d+4, and ball.
 

Death

Noob
I agree with Zero and Foxy. Cage is adv over mil but id say 5.5 or 6 at the most. And Mil is favored over NW, shang, Kano. All 6/4 matchups for those. and 6-4 in mil vs sektor. People have Jade favored over mil 4.5-5.5???This seems crazy i thought Mil was favored in that matchup?

[MENTION=27]m2dave[/MENTION], Of course Mileena is top 10. Easily. Some people could even put her as #6 or #7. Shes 5-5 or better IMO than most of the cast except for ermac, kl, Cage, Kabal. But even then, she could take down the big guys like kabal, kitana, cyrax....

how do you rank the mil matchup??I kinda had it at 6-4 in my chart for mil? or is it 5-5 or in freddys favor?
 

Zoidberg747

My blades will find your heart
Correct me if im wrong, but wouldnt johnny's energy balls still hit mileena even if she is trying to D+4 him? Unfamiliar with that matchup, but I would have to say F0xy makes the more compelling argument.
 

A F0xy Grampa

Problem X Promotions
[MENTION=3775]A F0xy Grampa[/MENTION], I can see that you have never played a good Mileena player before. You do realize that someone like Freddy, albeit he has a thousand fireball traps, is easier for Cage to deal with than Mileena? The reason is fundamental Street Fighter-esque footsie gameplay with projectiles, d+4, and ball.
You serious? Her footsies dont even compare to Cages in the slightest, Cage is probably one of the best footsie characters in the game as it is.

She cant get away with D4 for free all day, she cant sai once cage has the life lead, and a good Cage WILL have the life lead from the moment she throws a sai.
 

M2Dave

Zoning Master
Death said:
[MENTION=27]m2dave[/MENTION], Of course Mileena is top 10. Easily. Some people could even put her as #6 or #7. Shes 5-5 or better IMO than most of the cast except for ermac, kl, Cage, Kabal. But even then, she could take down the big guys like kabal, kitana, cyrax....

how do you rank the mil matchup??I kinda had it at 6-4 in my chart for mil? or is it 5-5 or in freddys favor?
I play REO's Mileena, and I lose badly. In fact, it is my worst match up at the moment. I talk about it here.

A F0xy Grampa said:
You serious? Her footsies dont even compare to Cages in the slightest, Cage is probably one of the best footsie characters in the game as it is.
A properly spaced d+4 > Cage's footsies. d+4 has more range than any of Cage's normal attacks.
 
Mileena doesnt beat Cage, he isnt gonna do 'shadow kick attempts' no good cage will ever use that move outside of gaining a life lead at the beginning around in a fight where hes gonna turtle. Since you say she struggles when shes gotta chase her opponent whats to stop Cage from running away round 1, ex shadow kicking her 1st sai and gaining the life lead? She can build all the meter she wants but it wont save her in any scenario because Cage kills with chip damage and she has no armour. You cant Ex telekick him cause he can punish it ending with a nutpunch, once Mileena is in the Cage shes one of the most free characters in this game along side Sektor/Cyrax/KL/Smoke/LK.

Her D3 may be the move to get her out of pressure, but the point of applying pressure with Cage is to bait a poke so you can counter is accordingly so thats basically playing into his hands.

He doesnt have to jump at all just dash and crouch under sai, + he can AA a whiffed iAS if he's close enough.

D4 wont stop Cage from doing anything because all of her follow ups are weak, Sonyas D4 has a much bigger advantage against him cause of her MS, but Mileena doesnt. Also if its blocked, Mileena is screwed.

In short all Cage has to do is get a lifelead from the beginning, her only way in is with a special move or dashing/jumping at him. Cage's counters to all of them options in this matchup are all too big for her to beat. Thats the easy way.

Even if he doesnt have a life lead she has nothing for him to fear while he advances.
Even if "no good Cage uses the shadow kick there", the point is, among other things, D4 will beat that also just in case. (The less options your opponent has available the better, right?) And iAS, as I said, is more of a poke at that range, not spammed while he dashes and crouches.

And while your points are respected and considered, I honestly can't help but feel like a lot of what you're pointing out is more theoretical than practical. I mean, it's just too broad to say something like "if Cage blocks her d4 than she's screwed" or "when Cage gets in Mileena's one of the most free characters in the game". She may not have Sonya-quality followups after d4, but I see no way that a safe long range poke, that on block leaves both at neutral frames, put her in a position where she's "screwed".

Cage may get in, but how frequently will he have to? That's all dependent on the players, of course. But as far as character tools go, Mileena's just built to maintain a decent space from him.
 
What do you mean she excels at nothing? She is one of the best, if not the best, mid range zoning character in the game. A lot of players in this community know nothing about footsies, and I am not suggesting that you are among them, but that is the reason why they underrate the character. She may not dominate like Kabal does, but she does win some match ups by pressing a couple of buttons.

You literally control the pace of the match at mid range, which is how Mileena wins a lot of her match ups.
Ok, let me put it this way. Characters with better projectile zoning... kabal, Liu kang, Noob. Characters with better close pressure... kabal, Cage, Kit, etc. When I say she excels at nothing, I mean she's not the best zoner, not the best rushdown, not the biggest damage output, not the best escape from being pressured (no armor), and not the best anti-zoner. She does all of these things well, and she has a great poke, but when you think of the first few characters that come to mind for these different tasks, she's not it.

She's a good character, plenty viable. But when you have characters like Kabal, Cyrax, Kitana, Kung Lao, Rain, Reptile, Raiden, Sub Zero, Smoke, Cage, hell maybe even Jax now too... she's just not up there with them overall. I noticed you said you played REO's Mileena. Maybe REO's abilities as a player make mileena appear more threatening than she is to you.
 
i'm going to agree with foxy here

if anything its 5-5, possibly 6-4 cage but def not 6-4 mil

mileena has to run (not be chased, RUN!!!) that entire match, she can't jump in with anything or eat a full combo
the d4 will help her survive .. that's pretty much it... you gotta chip that entire match its so much work
if you're lucky you'll catch him jump and do what? 25%

he catches her once and the round is over

about jax, komega is right, he's another character that mileena has a hard time doing damage against
he just shuts down all her options even the down 4, his projectile is just as fast, he punishes blocked extelekicks well
probably 5-5, maybe 6-4 jax
 
a good Cage WILL have the life lead from the moment she throws a sai.
See... this kind of statement is way too big an assumption.


@sharp paws - If what you say is true, then why wouldn't you be rating the match a 9/1? Why would it even be close to even in your opinion? If the round ended the minute she gets close to him, it would sound like it's nearly an impossible matchup... it's obviously not though.

As for Jax, he might be favored over her, but we'll need some more opinions. I don't think he shuts all her options down, she can still play the mid range poke game after all... but it's possible that he could have an edge.
 

Death

Noob
I play REO's Mileena, and I lose badly. In fact, it is my worst match up at the moment. I talk about it here.



A properly spaced d+4 > Cage's footsies. d+4 has more range than any of Cage's normal attacks.
Yeah i thought so. I was running that match in my mind and i kept thinking its a disaster for Freddy. Possibly 6-4.
 
its not a 9/1 match up because mileena CAN win doing exactly what you said, both players have to work equally as hard, mileena running, cage chasing,
but the advantage might go to cage because if he catches her once, he'll do a lot more damage than if mileena catches him once

as for jax...
he can gp cancel and armor dash punch from mid screen, so what is mileena going to do at mid range? she'd have to take a risk
and that f4,2,3 or whatever combo jax has that hits low... pretty sure this will kick mileena right out of the d4 into full combo

i'll just go down your list, just my opinion but i can elaborate if you wanted
----
Baraka: N/A since the patch
Cyber Sub-Zero: 6/4 (discussed w Pig of the hut) 5-5 (he negates too many of her tools)
Cyrax: 5.5/4.5 (discussed w pig and Konqrr) (if not 6-4)
Ermac: 4.5/5.5 (4-6 maybe worse)
Freddy Kreuger: N/A (5-5)
Jade: 5/5 (6-4 mileena, mileena can easily fuck up blocked jade stuff)
Jax: N/A since the patch (talked about this)
Johnny Cage: 5.5/4.5 (5-5 maybe 4-6)
Kabal: 4/6 (agreed)
Kano: 6/4 (5-5)
Kenshi: 4/6 (if not worse)
Kitana: 5.5/4.5 (lets just said 6-4)
Kung Lao: 4/6 agreed
Liu Kang: 5/5 (no fucking way lui kang destroys mileena in the same manner ermac can but even worse)
Nightwolf: 6/4 (ok but it feels like a lot of work for 6/4)
Noob Saibot: [4/6 (can't get in safely without armor) (probably)
Quan Chi: N/A (
Raiden: 3.5/6.5 (i say 4-6, i think she's of raidens harder matches but she probably loses)
Rain: N/A (6-4 rain maybe worse)
Reptile: 6/4 (agreed)
Scorpion: 5/5 (depends on so much, but probably)
Sektor: 4/6 (5-5 if not in sektors favor
Shang Tsung: 5.5/4.5 (if not 6-4)
Sheeva: 7/3 (more like 6.5)
Sindel: 6/4 (no way, 5-5 match up)
Skarlet: 5/5 (according to Pig) (if not worse for mileena)
Smoke: 4.5/5.5 (discussed w Pig) (yup, rape job)
Sonya Blade: 5/5 (i'd say 6-4 sonya but its close)
Stryker: N/A since the patch (i'd say 5-5)
Sub-Zero: 4/6 (closer to 5-5)
 
its not a 9/1 match up because mileena CAN win doing exactly what you said, both players have to work equally as hard, mileena running, cage chasing,
but the advantage might go to cage because if he catches her once, he'll do a lot more damage than if mileena catches him once
Well, I suppose that's a fair argument.

as for jax...
he can gp cancel and armor dash punch from mid screen, so what is mileena going to do at mid range? she'd have to take a risk
and that f4,2,3 or whatever combo jax has that hits low... pretty sure this will kick mileena right out of the d4 into full combo
She could opt to telekick on reaction to GP animation. She'd go over his head and no harm done.... or I guess she would do what anyone else would have to when facing GP cancels into lunge punches. Duck it and punish, or just guard it. Kicking her out of d4 is very situational. Even if we find out Jax does beat her, that wouldn't be the big factor in the match-up.

also, i see you have the lui kang match up at 5-5, you'll probably i'm nuts but i think its 7-3 lui kang
7/3 Liu Kang? Yeah, that is kinda nuts... However, I was originally tempted to put it in Liu's favor at first. Looking at it though, he doesn't really doing anything she can't deal with. He zones better in terms of having 3 level fireballs, but he doesn't get combos off them like she can. And she can actually telekick his fireballs somewhat easier than, say, a noob shadow. She also gets a nice punish on a whiffed parry now that the patch made it so B3 beats parries clean. There really isn't a whole lot that he has to make her scared to do her thing. LK prefers to get in close, but he can play from distance. He's all around very solid, but it just feels as though neither character has a real advantage at any point on the screen.
 
jax- gp cancel into block... so telekick on reaction and get full combo'd , telekicking the gp is probably the worst thing you can do


on lui kang... i always thought lui kang was meh 5-5 until i saw some shit...

you know how ermac can punish 40%+ mileena's blocked shit? well lui kang can do this too AND put you into the corner and do it again...
i've seen lui kang AA'ing into 40% combos... and he's got armor if she tries to zone, its fucking brutal
 
Maybe, but none of Mileena's matchups hang entirely on how bad someone can punish rolls, and teles on block. The thing is, no matter who she's up against, we all assume the opposing character is punishing perfectly with the best damage possible every time. Rolls and telekicks are unsafe, that's already known. She would be one of the worst characters in the game if we were to base her matchup numbers off of getting her specials blocked. (ex: Liu Kang can probably punish Raiden's superman the same way right?)
 

A F0xy Grampa

Problem X Promotions
See... this kind of statement is way too big an assumption.
How is that ever too big of an assumption. List out what options she has from fullscreen that can give her the lifelead against Cage, that cant be punished by him on reaction?

Have you actually ever played against a good Cage? Now I understand what [MENTION=41]Tom Brady[/MENTION] was on about lol...
 

M2Dave

Zoning Master
ZeroEffect said:
She's a good character, plenty viable. But when you have characters like Kabal, Cyrax, Kitana, Kung Lao, Rain, Reptile, Raiden, Sub Zero, Smoke, Cage, hell maybe even Jax now too... she's just not up there with them overall. I noticed you said you played REO's Mileena. Maybe REO's abilities as a player make mileena appear more threatening than she is to you.
With the exception of Kabal, I would take Mileena over any of those characters. Admittedly, Cyrax, Kitana, and Raiden are debatable. Coincidentally, the only reason REO is not using Mileena is because Kabal is better.

I think you are severely underestimating the character, and the fact that she is one of the best mid range zoning characters in the game. In this game, it is better to be a jack of all trades but master of none than being a character who only excels in a couple of categories. Noob, for example, only excels at zoning yet has one of the most polarized match up charts in the game. The character is virtually useless in tournaments because he has a couple of highly difficult match ups against the top tier characters of the game. I feel Cage is similar, but he is on the opposite side of the "gameplay spectrum". If he can get in, he wins convincingly. If he cannot, he loses terribly. You do not want a character like that. Mileena is fine.
 

Death

Noob
Mileenas only has 3 VERY bad matchups and they are KL/Ermac/Raiden. Smoke, Kabal are closer to 5-5 and everyone else shes 5-5 or better.
 
How is that ever too big of an assumption. List out what options she has from fullscreen that can give her the lifelead against Cage, that cant be punished by him on reaction?

Have you actually ever played against a good Cage? Now I understand what [MENTION=41]Tom Brady[/MENTION] was on about lol...
*sigh* I'm not talking about who has better attack options from full screen. The overall assumption that a good Cage will always have the life lead the minute she throws a sai, is assuming that the Mileena will do nothing else to attempt take damage.

He can armor through pretty much everyone's projectiles tossed at full screen, we know this. But what does this prove? You make it sound like all the match boils down to is starting the round, having both characters back away, have Mileena say 'hmm lets chill here and throw sais at a Cage with a bar of meter', and getting EX shadow kicked. No matchup in the game is that simple, period.

But clearly we can't reach any sort of agreement on the matchup. We both stated our points, we both have people who agree on our points. So now what? does TYM make it a 5/5 for the sake of keeping everyone happy?


With the exception of Kabal, I would take Mileena over any of those characters. Admittedly, Cyrax, Kitana, and Raiden are debatable. Coincidentally, the only reason REO is not using Mileena is because Kabal is better.

I think you are severely underestimating the character, and the fact that she is one of the best mid range zoning characters in the game. In this game, it is better to be a jack of all trades but master of none than being a character who only excels in a couple of categories. Noob, for example, only excels at zoning yet has one of the most polarized match up charts in the game. The character is virtually useless in tournaments because he has a couple of highly difficult match ups against the top tier characters of the game. I feel Cage is similar, but he is on the opposite side of the "gameplay spectrum". If he can get in, he wins convincingly. If he cannot, he loses terribly. You do not want a character like that. Mileena is fine.
We can make a case for why a large portion of the cast has what it takes to be considered extremely good. This is a game with very many viable characters. I admit the gap between top 10 and the next 6 or 7 characters in the list is very small.

I truly believe a lot of players who fight Mileena let themselves become afraid of her pressure and fall right into her gameplay without realizing. And that with time, people will begin to realize where she's weaker in comparison to quite a few characters.

But I'll stop there since I don't want to go too far off topic. (If you really want, you can PM me to continue the discussion) And hey, if it turns out I was wrong, and I was underestimating her, all the better. I'll be pleasantly surprised. I don't think she's bad by any means. But I guess time will tell how she stacks overall against the rest.
 

A F0xy Grampa

Problem X Promotions
*sigh* I'm not talking about who has better attack options from full screen. The overall assumption that a good Cage will always have the life lead the minute she throws a sai, is assuming that the Mileena will do nothing else to attempt take damage.

He can armor through pretty much everyone's projectiles tossed at full screen, we know this. But what does this prove? You make it sound like all the match boils down to is starting the round, having both characters back away, have Mileena say 'hmm lets chill here and throw sais at a Cage with a bar of meter', and getting EX shadow kicked. No matchup in the game is that simple, period.
I dont see half of TYM agreeing with you here at all.

There is no possible way for Mileena to gain a life lead from the beginning of round 1 at all without being punished if the Cage player sits full screen DOING NOTHING. It really is that simple and I dont get how you cant see that. I've probably played the Cage vs Mileena more times than you've played total matches but what ever, I dont know wtf I'm talking about.

If she attempts to damage him any other way from full screen its ALWAYS gonna be Cages advantage, she can only touch him with punishable special moves or just running at him. The moment you begin to run at a Cage player the ball is in his court WHICH IS HIS ADVANTAGE. What you're basically trying to tell me here is that Mileena can compete with Cage up close, which she cant, her D4 isnt free against him, but you still dont understand that do you?

I'm not gonna bother replying again cause you clearly dunno what you're talking about when it comes to fighting against JC.
 

EVB SomeCubanGuy

*Hissssssssssss*
Cage beats Mileena 6-4 imo. You can't justify her winning a matchup because of a projectile and a poke. That makes no sense. If her D+4 is blocked, he can just F+3 you out of whatever you try to do...I just don't see any way this matchup could be in her favor bro. I mean she doesn't even have any armor, and her zoning isn't all that great.

Sent from my PC36100 using Tapatalk
 
I dont see half of TYM agreeing with you here at all.

There is no possible way for Mileena to gain a life lead from the beginning of round 1 at all without being punished if the Cage player sits full screen DOING NOTHING. It really is that simple and I dont get how you cant see that. I've probably played the Cage vs Mileena more times than you've played total matches but what ever, I dont know wtf I'm talking about.

If she attempts to damage him any other way from full screen its ALWAYS gonna be Cages advantage, she can only touch him with punishable special moves or just running at him. The moment you begin to run at a Cage player the ball is in his court WHICH IS HIS ADVANTAGE. What you're basically trying to tell me here is that Mileena can compete with Cage up close, which she cant, her D4 isnt free against him, but you still dont understand that do you?

I'm not gonna bother replying again cause you clearly dunno what you're talking about when it comes to fighting against JC.
yeah zero, foxy is the worlds best mortal kombat player and knows everything about the game so i don't know why anyone is arguing with him.... cage v. mileena is probably 9-1 cage... its almost as bad as how sonya murders kabal with her full screen rings going under his projectiles