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Combo List - Johnny Cage The Official Johnny Cage Combo Thread

Do you want me to put them in a Spoiler to clear space?

  • Yes

    Votes: 2 66.7%
  • No

    Votes: 1 33.3%

  • Total voters
    3
  • Poll closed .

Wam-Zlay

Reptile / Noob
Something went wrong while editing the text in the first post lol. I´m fixing it atm


//edit Combos updated
 
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EGP Awesomo

R.T.S.D
in the corner with a-list I got:
f3(4) rc 12(1) d1 12 12 12 4 ex nut punch 12 nut punch 41%(42 if you dont use the f3 run cancel)
f24 12 12 12 12 4 ex np 12 np is 39%
midscreen:
f24 12 rc 12 f3 ex np f3 np is 35%
On a hit confirm for f3/113/b34 I got:
starter-rc f4 f24 12 f3 ex np f3 np 36%
those are the most optimal combos I can find, I dont get why people double RC in combos! RCs I have found scale your combos down by 1-2% id rather use that stamina for backdash or for another combo at least thats my opinion on the matter.
 
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EGP Awesomo

R.T.S.D
Its weird to me that I see other players not go for his more optimal combos that are easier to do than what they are trying, blows my mind
 

Kensou

Noob
in the corner with a-list I got:
f3(4) rc 12(1) d1 12 12 12 4 ex nut punch 12 nut punch 41%(42 if you dont use the f3 run cancel)
f24 12 12 12 12 4 ex np 12 np is 39%
midscreen:
f24 12 rc 12 f3 ex np f3 np is 35%
On a hit confirm for f3/113/b34 I got:
starter-rc f4 f24 12 f3 ex np f3 np 36%
those are the most optimal combos I can find, I dont get why people double RC in combos! RCs I have found scale your combos down by 1-2% id rather use that stamina for backdash or for another combo at least thats my opinion on the matter.
For the combos I listed in terms of the mid screen stuff, I find that F24 > 12 is extremely in consistent on most of the cast. To some extent I find the switch stance could have something to do with it but I'm not 100% on it. But again for sure I've practiced using 12 after F24 and its just to inconsistent for my personal taste. The RCs give you corner carry and allow you to NOT have to spend meter (unless you want the extreme corner push) at the expense of your stamina gauge which will refill faster than your meter gauge. I view A-List Johnny as something similar to SF4 C.Viper in the sense that if you can run the execution you will get the results. You can of course run it even simpler without the execution and still get said results it just may be at a slower rate. Either or is fine. For me, I like to test my execution and push those bounds and I think its good to show players that you can go past certain limitations. With practice there's consistency.

Simpler doesn't always mean better but its all on how the player wants to view the execution situation.

-Cheers-
 

Kensou

Noob
I'll also add that at the end of every combo your gauge starts to fill slowly and then it refills at a rapid rate. Gotta notice the little things too =D
 

RM AtK!

aka - RM_AtK !
Its weird to me that I see other players not go for his more optimal combos that are easier to do than what they are trying, blows my mind
not really my combo is the most optimal no meter i found its 30% with no meter...
 

Epy69zSmallBoys

No respect for Kung Jin
I know this is the wrong place to put this, so for that I do viatmely apologize; but nobody else I know will appreciate the work I put in and I want to show off to someone :p http://i58.tinypic.com/2ptpenk.jpg
For those interested, this is a Hori arcade stick pro4 Kia, I love the joystick so I left that as is. I added a half Decepticon/Autobot artwork, a polished aluminum rod/dust cover to match the Decepticon red, I changed out for a clear Bat because I plan on installing LEDs later, (no cash currently) and because I'm 6'5" and the Ball-Tops are just too small for my fingers. I changed out the buttons for GamerFinger silents (http://www.paradisearcadeshop.com/gamerfinger-hbfs-30/1281-gamerfinger-hbfs-30-g2-black.html?search_query=gamerfinger&results=6) OMG these buttons are freaking AMAZING. Cannot recommend them enough. I got the stick off of Amazon (http://www.amazon.com/gp/product/B00SULMRI4/ref=oh_aui_detailpage_o03_s00?ie=UTF8&psc=1) and the dust covers from FocusAttack (http://www.focusattack.com/jlf-alu-series-shaft-dustwasher-set-red/). I found the artwork on a google search and used my local sign shop to print it out in HQ. Just to let you know I am in no way affiliated with any of these companies, it's just that I was very unsure about what to do about getting a new stick for this console (I can't play on a standard controller to save my virtual life) so I thought I would post this and how I did it for anyone else out there looking at new sticks for the PS4/Xbone. Stock the stick was fine but I didn't like the buttons, except for their replacement everything I did was cosmetic and to make it look custom/cool, to me at least. However with that said, the combo of the HORI joystick and the Gamerfinger buttons....Dear Lord this thing is amazing. Now when I lose I can only blame myself as a player haha.
 

Mikemetroid

Who hired this guy, WTF?
Lead Moderator
I know this is the wrong place to put this, so for that I do viatmely apologize; but nobody else I know will appreciate the work I put in and I want to show off to someone :p http://i58.tinypic.com/2ptpenk.jpg
For those interested, this is a Hori arcade stick pro4 Kia, I love the joystick so I left that as is. I added a half Decepticon/Autobot artwork, a polished aluminum rod/dust cover to match the Decepticon red, I changed out for a clear Bat because I plan on installing LEDs later, (no cash currently) and because I'm 6'5" and the Ball-Tops are just too small for my fingers. I changed out the buttons for GamerFinger silents (http://www.paradisearcadeshop.com/gamerfinger-hbfs-30/1281-gamerfinger-hbfs-30-g2-black.html?search_query=gamerfinger&results=6) OMG these buttons are freaking AMAZING. Cannot recommend them enough. I got the stick off of Amazon (http://www.amazon.com/gp/product/B00SULMRI4/ref=oh_aui_detailpage_o03_s00?ie=UTF8&psc=1) and the dust covers from FocusAttack (http://www.focusattack.com/jlf-alu-series-shaft-dustwasher-set-red/). I found the artwork on a google search and used my local sign shop to print it out in HQ. Just to let you know I am in no way affiliated with any of these companies, it's just that I was very unsure about what to do about getting a new stick for this console (I can't play on a standard controller to save my virtual life) so I thought I would post this and how I did it for anyone else out there looking at new sticks for the PS4/Xbone. Stock the stick was fine but I didn't like the buttons, except for their replacement everything I did was cosmetic and to make it look custom/cool, to me at least. However with that said, the combo of the HORI joystick and the Gamerfinger buttons....Dear Lord this thing is amazing. Now when I lose I can only blame myself as a player haha.
did you even look for the stick thread?

http://testyourmight.com/threads/the-stick-thread.82
 

i feel like im missing something cause this doesnt seem revolutionary but a lot of the combos in this thread seem lower damage than this

either way:
f24, d1, 4 xx db1, NJ2, 12, 12, 114 xx np - 40% no bar 1 clone in corner
 

Kensou

Noob
Mid screen optimal punish for moves -16 and above in A-List with no meter usage.
Scorpion Teleport was used for proof of concept.

4 > BF4 > RC > F34 > RC > F4 > F24 > D1 > F3 > BD3 = 30%


Exploring more with corner punishment

4, BF4, Run Cancel, F3-4, Run Cancel, 121(Max Hold 1), D1, 12, 12, 12, 114 BF4 = 37%

4, BF4, Run Cancel, F3-4, Run Cancel, 121(Max Hold 1), D1, 12, 114, BF4 = 34%



4, BF4, Run Cancel, F3-4, Run Cancel, 121(Max Hold 1), D1, 12, 12, X-Ray, BF4 = 50%
 
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mrKrucifix

Just call me Kruce
I noticed that there aren't any meterless mid screen Stunt Double combos in the OP.

Here are two that I came up with last night. I haven't seen anyone do these yet, but they're simple enough that they're probably already known.


- F24 xx mrs, Run, D1, F3 xx np (26%, 1 Mimic)

- 113 xx mrs, Run, F24, D1, F3 xx np (31%, 1 Mimic)
 
i haven't had much time to fool around with it, but i've been doing njp in the corner like this:

f3[4],rc,f24,d1,njp,12,12,12,12~np (32%)

mess around with the njp mid combo and see what y'all can find.
 

Wam-Zlay

Reptile / Noob

i feel like im missing something cause this doesnt seem revolutionary but a lot of the combos in this thread seem lower damage than this

either way:
f24, d1, 4 xx db1, NJ2, 12, 12, 114 xx np - 40% no bar 1 clone in corner
Mid screen optimal punish for moves -16 and above in A-List with no meter usage.
Scorpion Teleport was used for proof of concept.

4 > BF4 > RC > F34 > RC > F4 > F24 > D1 > F3 > BD3 = 30%


Exploring more with corner punishment

4, BF4, Run Cancel, F3-4, Run Cancel, 121(Max Hold 1), D1, 12, 12, 12, 114 BF4 = 37%

4, BF4, Run Cancel, F3-4, Run Cancel, 121(Max Hold 1), D1, 12, 114, BF4 = 34%



4, BF4, Run Cancel, F3-4, Run Cancel, 121(Max Hold 1), D1, 12, 12, X-Ray, BF4 = 50%
I noticed that there aren't any meterless mid screen Stunt Double combos in the OP.

Here are two that I came up with last night. I haven't seen anyone do these yet, but they're simple enough that they're probably already known.


- F24 xx mrs, Run, D1, F3 xx np (26%, 1 Mimic)

- 113 xx mrs, Run, F24, D1, F3 xx np (31%, 1 Mimic)
i haven't had much time to fool around with it, but i've been doing njp in the corner like this:

f3[4],rc,f24,d1,njp,12,12,12,12~np (32%)

mess around with the njp mid combo and see what y'all can find.
Gonna update this tomorrow
 

Bryck Walle

Counting the Days for the JCVD Johnny Costume!
Stunt Double - Uses both mimics
F24 Cr 1 F3 xx DB1 rc F3 xx DB1 rc F3 xx BD3ex rc F3 xx BD3 45% anywhere on screen. - 1 meter. + free chip
I didn't look very hard but I didn't see this anywhere so figured I'd post it.



Stunt Double - Uses both mimics Corner

f24 Cr1 4 xx DB1 4 xx DB1 114 xx BD3ex 114 xx BD3 50% corner - 1 meter + free chip.
Again I didn't look very hard but at first glance I didn't see this.
 
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Pterodactyl

Plus on block.
Bro, I'm not trying to be a dick, but other than trolling scrubs Fisticuffs is useless.
Probably but, I don't like his other variations.

I just corner push, and once I'm there I do whatever-whatever into EX nut punch and catch them with speed bag, which juggles very well if you can time it(pretty easy) to hit the sweet spot, it's an easy +30% every time. Best part? You can cancel into a nut punch at the end and 50/50 to start the loop over again.

It's not 50% SD combos but it's something.

 
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Epy69zSmallBoys

No respect for Kung Jin
Probably but, I don't like his other variations.

I just corner push, and once I'm there I do whatever-whatever into EX nut punch and catch them with speed bag, which juggles very well if you can time it(pretty easy) to hit the sweet spot, it's an easy +30% every time. Best part? You can cancel into a nut punch at the end and 50/50 to start the loop over again.

It's not 50% SD combos but it's something.

Probably but, I don't like his other variations.

I just corner push, and once I'm there I do whatever-whatever into EX nut punch and catch them with speed bag, which juggles very well if you can time it(pretty easy) to hit the sweet spot, it's an easy +30% every time. Best part? You can cancel into a nut punch at the end and 50/50 to start the loop over again.

It's not 50% SD combos but it's something.

Bro, in ANY variation you can get F3,4,D1,12,12,12,114Nut for 31% or if you want to use a bar EXnut, F3,nut for 37% easy. Not worth using a bar for a corner combo in the game IMHO, save that shit for wake ups and armoured nuts mid screen.
 

Epy69zSmallBoys

No respect for Kung Jin
GUYS!!!! I updated my PS4 and testing it on Millena (I know how much we all love her) 11 and 12 the second hit connects if she's blocking or not, so no more 11 or 12 and getting poked.