FOREVER EL1TE
Warrior
Lol if it were I'd be wearing blue right nowThis smells racist
Lol if it were I'd be wearing blue right nowThis smells racist
That looks like some really high execution stuff man, I wouldn't be doing that any day of the week... I mean, the timing! Too early and it drops, too late and you'll have missed the opportunity. Only our lord Tru3T4l3nt could do such godlike things.All the MMH tech you need, breh
Hi am using a mobile phone so I can't see the video can u please send me the video URL but edit it e.g you!tube.com/watch then I will just delete the "!" So that I can see the video thanksThanks to @Gankula, here's what it looks like. After the 11u3 string, all you need to do is cancel into tele for the punish.
With Martian if you end a combo in phase, then quickly dash up and do 11u3 into tele, you can blow up 90% of wakeups, no mater how invincible, in this game. Basically Martian just straight up goes over their wakeup. Depending on the recovery frames you can punish with overhead tele and have it hit for 42% meterless.
If they don't wake up, you can cancel into overhead tele and be -8.
In the corner, after push or b13, you have enough time to do 11u3 too. The cool thing here is that the u3, if they don't wakeup, is a crossup. You can do it midscreen too, but it's pretty tight.
Some MUs (Sinestro, Batman, WoWo other characters with shitty wakups) don't really need their WUs blown up. The ones with annoying WU (Flash, DD, etc) can't WU.
That's everything for now.
@EMPEROR_JUPITER
@Espio
@Red Reaper
Stay freeI think the only wakeup that any of us actually care about is batmans slide...
Fair and Balance
There's only 5 even mus for sure. Flash, Doomsday, Bane, AM, Lex.How MMH is suppose to lose to anyone but Bane really baffles me.
Arguably also Batgirl. But that's why you said those matchups are even for sure...There's only 5 even mus for sure. Flash, Doomsday, Bane, AM, Lex.
Well, I know how BG and even Lobo players seem to think it's 5-5. But I think those are very optimistic views on the mu. Besides those 5 I listed, I always feel I have the advantage. It depends on the stage, too.Arguably also Batgirl. But that's why you said those matchups are even for sure...
Shut up you don't even know me
Your zoning is less effective on Batgirl than Lobo though, or at least it costs us less meter to get out of it and at least we have full screen counterzoning. We can trade using bola and get free vortex or use the plus frames on block to make our way in. Your footsies haunt our dreams but we make up for it in corner damage and the fact we can avoid or stuff every single one of your wakeups. We'll tend to have more meter over the course of the match too since most likely you'll be using yours to effectively zone us which then gives us the meter advantage and blah blah blah vortex. I feel it's a challenging 5-5 on both sides, actually one of my favourites to play believe it or not since it tests both sides. If there were a hype top tier match to watch it's this oneWell, I know how BG and even Lobo players seem to think it's 5-5. But I think those are very optimistic views on the mu. Besides those 5 I listed, I always feel I have the advantage. It depends on the stage, too.
I don't think Batgirl should ever try counterzoning with her slow projectiles. At best we'll probably trade. At worst I'll punish with tele.Your zoning is less effective on Batgirl than Lobo though, or at least it costs us less meter to get out of it and at least we have full screen counterzoning. We can trade using bola and get free vortex or use the plus frames on block to make our way in. Your footsies haunt our dreams but we make up for it in corner damage and the fact we can avoid or stuff every single one of your wakeups. We'll tend to have more meter over the course of the match too since most likely you'll be using yours to effectively zone us which then gives us the meter advantage and blah blah blah vortex. I feel it's a challenging 5-5 on both sides, actually one of my favourites to play believe it or not since it tests both sides. If there were a hype top tier match to watch it's this one
You forgot Dick Grayson, damian wayne loses 3-7 thoThere's only 5 even mus for sure. Flash, Doomsday, Bane, AM, Lex.
Yeah obviously counterprojectiles are only on a read. But if we do trade, that's vortex, all I need to do is tech roll.I don't think Batgirl should ever try counterzoning with her slow projectiles. At best we'll probably trade. At worst I'll punish with tele.
Your vortex is unsafe on Martian.
Hella outfootsies.
Punish your WUs.
Batgirl has to take the most risks in neutral imo.
She does have the corner going for her, though.
If you ever want to run the MU, I'm down.
I meant your wakeups are stuffable.Yeah obviously counterprojectiles are only on a read. But if we do trade, that's vortex, all I need to do is tech roll.
True, but cartwheel puts you in a guessing situation too although it pushes you away if it hits :/
She does get outfootsied but your trait has to run out eventually...
We can punish yours too
Thats almost every match though hahaha
Deal with it
Sure, obviously cant right now but I'll add you once I'm home. But I'll tell you right now, it's online and casuals don't matter
So are yours....mostlyI meant your wakeups are stuffable.
Mmm. I just think the risk/reward is mostly in Martian's favor in almost all situations outside of the corner. Also, you don't have a safe vortex. That helps.
And you're right they don't, but you can get a decent feel of the MU.
1,1, u3, d,f,3 , d,b,3 is the motion I use. I've been getting away with this little bad boy for days now. You have enough time to recognize some wakeups and hold down for the oh tele into 42% punish.So I didnt see this posted anywhere but I was playing @Immortal Kombat last night and he was telling me that the u3 was reversing his inputs on his wakeup. Also ive noticed on some characters it doesnt always cross up, but can still get a punish. Do I have to hit confirm the input for the tele or just buffer it and it will automatically come out? @Shaazzyam
I didn't get this alert. Done properly, It should always go over the WU so you shouldn't have to worry about hitconfirming... but yeah if it's stuffing WUs then that's cool too. Just gotta be ready for it, I guess.So I didnt see this posted anywhere but I was playing @Immortal Kombat last night and he was telling me that the u3 was reversing his inputs on his wakeup. Also ive noticed on some characters it doesnt always cross up, but can still get a punish. Do I have to hit confirm the input for the tele or just buffer it and it will automatically come out? @Shaazzyam
This guy gets it.1,1, u3, d,f,3 , d,b,3 is the motion I use. I've been getting away with this little bad boy for days now. You have enough time to recognize some wakeups and hold down for the oh tele into 42% punish.