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We should make a promise to each other

EGP Wonder_Chef

Official Quan Chi Nerf Demander™
I HIGHLY disagree with this thread.

We should definitely ask for nerfs when something is broken.

I mean let's look at day 1 MK9:
Kung Lao Infinite
Ermac Infinite
Baraka Infinite
Cyrax Infinite
Sonya Infinites
Jax Block Infinite
Kabal EASY Block Infinite

There were probably more but I can't think of them. Would you really say "yeah let's wait 3 months for a patch!" NO WAY.


And Kano was actually pretty dumb when he was buffed, on top of his ball being safe against a majority of the cast, his knives had fucking insane recovery. You could never jump one or you would get AAd by straight or up ball.



Injustice had TERRIBLE balance day 1.

Superman and Black Adam with OP everything
Aquaman having almost no cooldown on trait and an almost safe scoop
Cyborg block infinite
Frost with block infinites/huge damage/etc.
Ares's infinite reset loop (as long as he had bar)
Shazam's 22 hit high, his command grabs had low range, and he had no damage
Catwoman had no good overhead options

DLC:
Batgirl with 2 Infinites
Zod in general:


And Deathstroke was a real problem at the start of the game. Lots of characters had to take insane amounts of chip to get in at all, and once they did, almost nobody had an answer for J3 at the time.

I mean look at DS right now, he's a very solid char that goes even or close to even vs almost all the top tiers, now imagine if his low guns did hella chip and you didn't get a free dash after them / couldn't punish them. We were correct to ask for him to be nerfed. Of course part of the problem was he was nerfed quickly, and Superman/Bladam took they sweet fucking time (and Supes is STILL ridiculous after like 4 nerf patches) so it seemed like he was overly nerfed because he couldn't keep up with the other broken shit.






Honestly if we let either of these games rock for 3 months without a patch, the games would have been dead by then.
 

FCP/EMP SCAR

Warrior
Ok listen guys we all know things will be different off the back this time around, we will have frame data, a greatly improved training mode over MK9 and all that good stuff to help us more quickly identify who is Godly at the beginning of the game and who is shit tier....what we should do is take a few months and make a list of BOTTOM TIER characters and give them the necessary attention they need for NRS to make changes, shit tier character doesn't have a low starter or an overhead started to open people up? Address it, shit tier characters have too many unsafe moves? Address it. Too weak of damage? Address it!, No armor on moves that they need to get in? Address it!

NOW! Take a look at the GOD TIER characters and what they have that is making them too good! Too much plus frames on moves? nerf it! Too good of zoning? Nerf it! Too much Armor? Nerf it. Ridiculous setups such as infinites, and unblockables that leads to ridiculous damage? Nerf it! Then let's take a look at what we are left with..

We should start from the bottom before we look at the top if we want a more balanced game ppl...Just look at poor joker in injustice, and Jade in MK9 :(
 

PND_Mustard

"More stealthful than the night"
Elder God
I HIGHLY disagree with this thread.

We should definitely ask for nerfs when something is broken.

I mean let's look at day 1 MK9:
Kung Lao Infinite
Ermac Infinite
Baraka Infinite
Cyrax Infinite
Sonya Infinites
Jax Block Infinite
Kabal EASY Block Infinite

There were probably more but I can't think of them. Would you really say "yeah let's wait 3 months for a patch!" NO WAY.


And Kano was actually pretty dumb when he was buffed, on top of his ball being safe against a majority of the cast, his knives had fucking insane recovery. You could never jump one or you would get AAd by straight or up ball.



Injustice had TERRIBLE balance day 1.

Superman and Black Adam with OP everything
Aquaman having almost no cooldown on trait and an almost safe scoop
Cyborg block infinite
Frost with block infinites/huge damage/etc.
Ares's infinite reset loop (as long as he had bar)
Shazam's 22 hit high, his command grabs had low range, and he had no damage
Catwoman had no good overhead options

DLC:
Batgirl with 2 Infinites
Zod in general:


And Deathstroke was a real problem at the start of the game. Lots of characters had to take insane amounts of chip to get in at all, and once they did, almost nobody had an answer for J3 at the time.

I mean look at DS right now, he's a very solid char that goes even or close to even vs almost all the top tiers, now imagine if his low guns did hella chip and you didn't get a free dash after them / couldn't punish them. We were correct to ask for him to be nerfed. Of course part of the problem was he was nerfed quickly, and Superman/Bladam took they sweet fucking time (and Supes is STILL ridiculous after like 4 nerf patches) so it seemed like he was overly nerfed because he couldn't keep up with the other broken shit.






Honestly if we let either of these games rock for 3 months without a patch, the games would have been dead by then.
I get what you're saying, and I agree, but that's not really what the thread is getting at.

The point of the thread is that we shouldn't cry over stuff that is arguably broken, or what people just assume is broken the day they find it, obviously things like infinites/damage exploits etc are a big problem and should go, kano up ball/deathstroke low shots? perhaps not as severe in hindsight.

EDIT: Although I do get what you mean about things needing to be changed quickly or people would drop it, I just don't agree with stuff that gets unnecessarily changed too quickly, I'm thinking more MK as the example here as opposed to Injustice really.
 

PND_Ketchup

"More deadly than the dawn"
I HIGHLY disagree with this thread.

We should definitely ask for nerfs when something is broken.

I mean let's look at day 1 MK9:
Kung Lao Infinite
Ermac Infinite
Baraka Infinite
Cyrax Infinite
Sonya Infinites
Jax Block Infinite
Kabal EASY Block Infinite

There were probably more but I can't think of them. Would you really say "yeah let's wait 3 months for a patch!" NO WAY.


And Kano was actually pretty dumb when he was buffed, on top of his ball being safe against a majority of the cast, his knives had fucking insane recovery. You could never jump one or you would get AAd by straight or up ball.



Injustice had TERRIBLE balance day 1.

Superman and Black Adam with OP everything
Aquaman having almost no cooldown on trait and an almost safe scoop
Cyborg block infinite
Frost with block infinites/huge damage/etc.
Ares's infinite reset loop (as long as he had bar)
Shazam's 22 hit high, his command grabs had low range, and he had no damage
Catwoman had no good overhead options

DLC:
Batgirl with 2 Infinites
Zod in general:


And Deathstroke was a real problem at the start of the game. Lots of characters had to take insane amounts of chip to get in at all, and once they did, almost nobody had an answer for J3 at the time.

I mean look at DS right now, he's a very solid char that goes even or close to even vs almost all the top tiers, now imagine if his low guns did hella chip and you didn't get a free dash after them / couldn't punish them. We were correct to ask for him to be nerfed. Of course part of the problem was he was nerfed quickly, and Superman/Bladam took they sweet fucking time (and Supes is STILL ridiculous after like 4 nerf patches) so it seemed like he was overly nerfed because he couldn't keep up with the other broken shit.






Honestly if we let either of these games rock for 3 months without a patch, the games would have been dead by then.
Mustard pretty much summed up what I was going to say, as I think you missed the point I was getting at.

Infinites or stuff that legit breaks the game are one thing, but stuff that may or may not be broken before we have a chance to figure it out is another. Correct me if I'm wrong, but couldn't every character throw Kano after a blocked up ball?
 

WakeUp DP

GT MK OshTekk.
Defensive style should def be rewarded this time. It was non existent in mk9. It was pure rush down or zoning.
 

M2Dave

Zoning Master
And Kano was actually pretty dumb when he was buffed, on top of his ball being safe against a majority of the cast, his knives had fucking insane recovery. You could never jump one or you would get AAd by straight or up ball.
I see that you are still crying about pre-patch Kano almost three years after he was patched. The best version of Kano might not have been top 10. He would still have lost to the likes of Kabal, Kenshi, Freddy, Smoke, etc.

Also, Deathstroke is not "solid". He was over-normalized. As was Black Adam.

This community has too many scrubs masquerading as high level players and whining nonstop about zoning.

People are trying to argue that pre-patch scorpion was fair? lol k
No. Mostly scrubs are. Pre-hotfix Scorpion was broken. Pre-patch was top 5.
 

MKF30

Fujin and Ermac for MK 11
I honestly think that NRS will give a better fan service this time, they (should) have learned a lot now from MK9 and IGAU being their first truly tournament viable games. They havnt done to bad all in all with IGAU, I know they rushed the patches but they didnt do a bad job with them (cept mmh buff dafuq?). I am optimistic that they'll do the best job of patching they've done to date.
To be fair, MK 2 and UMK3 were tournament viable. Especially UMK3 prior to MK 9 and Injustice. But I do agree that they're do even better now, and MK 10 will most likely be more balanced then MK 9 was. And so long as they don't put in another King Lao or allow Kabal block string frame traps, it should be ok. Preferably no resets either but I'll be surprised if none exist.
 
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CrimsonShadow

Administrator and Community Engineer
Administrator
EDIT: Although I do get what you mean about things needing to be changed quickly or people would drop it, I just don't agree with stuff that gets unnecessarily changed too quickly, I'm thinking more MK as the example here as opposed to Injustice really.
It keeps being said, but you shouldn't assume that early changes in NRS games are the direct result of TYM talk.

Paulo already stated that he makes changes when things don't come out the way they were intended to. So if Deathstroke wasn't designed to played with 90% gunshots or Kano wasn't intended to blow people up with just knife spam and upball, then a fix was exactly what was needed.

If something is particularly abusive or is a fun-destroying problem for the vast majority of people that play the game, it'll be changed quickly regardless of what anyone says here.
 
Kano was basically the MK9 equivalent to IGAU Scorpion, an already mediocre character that nobody knew how to fight, and nerfed upon request.
-7 upball sounds completely broke.

Too safe for a DP anti air.

I don't have sympathy for him losing that.

Nor do I have sympathy for Scorpions loss of BS - 1 flipkick
 

PND_Mustard

"More stealthful than the night"
Elder God
It keeps being said, but you shouldn't assume that early changes in NRS games are the direct result of TYM talk.

Paulo already stated that he makes changes when things don't come out the way they were intended to. So if Deathstroke wasn't designed to played with 90% gunshots or Kano wasn't intended to blow people up with just knife spam and upball, then a fix was exactly what was needed.

If something is particularly abusive or is a fun-destroying problem for the vast majority of people that play the game, it'll be changed quickly regardless of what anyone says here.
I understand that, but the thread title isn't "Let's not complain about things because they get nerfed", it's more of an overall community attitude thing.

It's easier to have an actual discussion about things that may or may not be actual huge problems if everyone is actually staying calm and actually discussing them, instead of just losing their shit and making thread after thread about the same thing over time and eventually just making themselves look bad.