After playing some matches these are my current thoughts
GL has a slight advantage over lex, lex needs momentum and GL oki works really well vs him, b1 goes over some mine setups, grounded and air rockets + minigun are a problem for him - He cannot dash b13RP so that's a problem. - EXP - Revolver
GL, Arrow is even. GL's damage and setups make up vs Arrows zoning + his zoning is not too bad to deal with. EXP - 7L
GL vs Cyborg feels even for now, Cyborg needs a really good life lead and good reads to keep GL out, Gl has that comeback factor with his oki, he really destroys Cyborg up close and if GL has the life lead he can counter zone with his own rockets, Cyborgs not completely hopeless though his zoning is pretty good and GL has to take chip or some damage to get in when losing. EXP - RelaxedState
GL vs Zod feels pretty bad just like Zatanna, specially against a Zod that has mastered instant air balls. The reason is if u counter zone with a rocket, Zod will recover faster than you because zod balls make your fall really floaty giving him an additional advantage. I feel this will only get worse as Zod players master both IAFBs and rushdown. EXP - Viking, Pig, RelaxedState, M2dave
I still think GL vs Hawkgirl is in GL's advantage, Rocket power works as an anti air, lift, rocket blows her wakes ups and if shes flying too low, minigun blows wake ups, damage is superior mid screen. EXP - DarkSteel
That's all for now.