ForeverKing
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What does LNSOCH stand for?I am SO glad this is picking up. LNSOCH, it needs to be used more.
What does LNSOCH stand for?I am SO glad this is picking up. LNSOCH, it needs to be used more.
Let's not stand on ceremony here.What does LNSOCH stand for?
and is not used properly by any stretch of the imaginationLet's not stand on ceremony here.
It's a quote from The Dark Knight Rises.
Yes, I know. I was just pointing out where it's from in case he was wondering.and is not used properly by any stretch of the imagination
We are using it in a slang manner, not the proper form.
By rediculous move, are you referring to his from the deep? Just curious...lol well I don't know how you could have him outside S tier when he has dominant footsies, good movement and a ridiculous move that takes 15 %, builds meter and is unpunishable by most of the cast. There is no way he is outside S tier.
Trident RushBy rediculous move, are you referring to his from the deep? Just curious...
Ok. Just as rediculousTrident Rush
You do realize thats theres more to aquamans zoning/keep away than just FTD? Just because you're beating bad Aquas doesn't mean shazam beats him.I've played plenty over my days as a shazam player, I don't remember their names nor do I try to, but I've never had any trouble with any aquaman, even vanilla aquaman vs shazam. As soon as shazam knocks aquaman down the match becomes hell, it's not hard for shazam to get past aquaman's zoning, and aquaman's good footsie tools are irrelevant to shazam.
Edit: And almost all shazam players are oblivious besides a gifted few.
It's bluediculous, actually.Ok. Just as rediculous
GL. He can play a safe game with his GDLK keep away. Has many aggressive anti-wake up setups that Aquaman has to hold. Negates trait and trident rush with lanterns might.And out of curiosity, what exactly are Aquaman's bad MU's. I'm finding it hard to see how this character can possibly struggle. Trait that negates juggling, ridiculous range paired with speed, stupid af chip from specials, dumb af jump ins and high af damage off of just about anything. From the ones I've played, he can either turtle or play a more offensive game. He doesn't need to commit to unsafe strings, simply the fact that he has that range gives him free pokes that constantly makes you guess
LOL of course I do, it was just an example, find a good shazam player(I'm literally unreachable for the time being), and play out the MU. You'll see that alot of Aquaman's options get beat out or work on shazam.You do realize thats theres more to aquamans zoning/keep away than just FTD? Just because you're beating bad Aquas doesn't mean shazam beats him.
And out of curiosity, what exactly are Aquaman's bad MU's. I'm finding it hard to see how this character can possibly struggle. Trait that negates juggling, ridiculous range paired with speed, stupid af chip from specials, dumb af jump ins and high af damage off of just about anything. From the ones I've played, he can either turtle or play a more offensive game. He doesn't need to commit to unsafe strings, simply the fact that he has that range gives him free pokes that constantly makes you guess
Correction, not gdlk keepaway, just solid vs Aquaman lol.GL. He can play a safe game with his GDLK keep away. Has many aggressive anti-wake up setups that Aquaman has to hold. Negates trait and trident rush with lanterns might.
Yo stahp. b12 minigun>trident rush.Correction, not gdlk keepaway, just solid vs Aquaman lol.
Yay, -7 with minimal chip damage done, and less meter gained.Yo stahp. b12 minigun>trident rush.
Less negative than trident rush, not punishable and puts him into LM footsie range. daaaamnYay, -7 with minimal chip damage done, and less meter gained.
Online, yes, every time. Offline, when you can actually react on time, not always.Less negative than trident rush, not punishable and puts him into LM footsie range. daaaamn
Ok give me an example plzOnline, yes, every time. Offline, when you can actually react on time, not always.
If you're playing vs Zod/Flash/Sinestro/Superman/others, they generally get to attack back, unless minigun is spaced. I learned this the hard way just yesterday. And PL tested a while back for me whether GL can walk back from Flash b22 after blocking minigun. He can't.Ok give me an example plz
Im talking about MB minigun.If you're playing vs Zod/Flash/Sinestro/Superman/others, they generally get to attack back, unless minigun is spaced. I learned this the hard way just yesterday. And PL tested a while back for me whether GL can walk back from Flash b22 after blocking minigun. He can't.
Minigun offense right now is a gimmick that is working because people only play the damn game online.
You said minigun, though lol. Didn't see MB anywhere.Im talking about MB minigun.
Flash in the same tier as batman? You ain't no son of mine.I think my suggestion to this list would be to simply eliminate the S+ ranking. Bump MMH and Aqua into S with the rest of those, and maybe bump Batman up as well. As for the lows, I would also bump Joker and Scorpion up to the B/C tier with Cyborg, Arrow, and Shazam, and maybe more Arrow up a rank as well. That would better represent the relative balance of this game. But the list is pretty solid overall.