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"I win. I always win." - The Official General Zod Discussion Thread

SimSim

Norwegian Lab-work Champion
Holy crap that combo reset is serious. Can you do that consistently though? If so that is dangerous.
Not the combo consistently, but to reset the combo like that is easy. To get the cross up ambiguous enough for the startup frames of animation on trait throwing the opponent away is a little harder, but I am pretty sure you can get it consistently from a full screen grab.
 

Ra Helios

Omnipotent God-like Selina Kyle Player
Not the combo consistently, but to reset the combo like that is easy. To get the cross up ambiguous enough for the startup frames of animation on trait throwing the opponent away is a little harder, but I am pretty sure you can get it consistently from a full screen grab.
Well that pretty cool bro. Can't wait to see it live play.
 

Colonel-Gilgamesh

Hates NRS for making me not like Superman
The only issue I have with this reset is I almost never find a good way to integrate the Bite as a reset when I make so much more out of it as a reset option/combo starter.
 

Pig Of The Hut

Day 0 Phenomenal Dr. Fate and Darkseid player
Ok

....yea


IAZB make a lot of difference vs sinestro. A lot!!!

I played this guy whose pretty good w him and he had trait out but I scored a knockdown and started IAZB instantly . Did it chest level 15secs probably he could only stop me w trait shot but I'd win trade plus he lost a shot

Sometimes two balls would hit depending which speed I did

So 5% vs 13% trade plus more IAZB get going or get my trait.

Also w trait out I've been practicing swipe IAZB swipe IAZB swipe IAZB * here* either do grab which will be safe by IAZB or MB laser
 

Pig Of The Hut

Day 0 Phenomenal Dr. Fate and Darkseid player
Forgot to add grab sets up nicely once they realize if the stand they will eat 1.8% chip per ZOD ball

If they stand MB laser
 

ChatterBox

Searching for an alt.
Yea but to be tourney ready w it I'll be a while

Practicing both and hit box will take a whole but I'm working on it

Nec will 99% likely be pad
I'm a pad player myself, never could get comfortable on stick. I'm really curious to see how pad people adapt to the hitbox before I invest in one. None of my local players have one for me to try out either. I know its the wrong thread but I'd love to hear your thoughts on it as time goes on.

On topic though. Anyone have tips/trouble getting D4 to come out in strings? I get it like 75% in practice and only 30% of the time in matches. I really don't know what I'm doing wrong. Can you not input the string then hold down and then just press 4 at the right time?
 

Pig Of The Hut

Day 0 Phenomenal Dr. Fate and Darkseid player
@Colonel-Gilgamesh
SimSim
General M2Dave
EGP Wonder_Chef

I thought about this long ago but since have not messed w it too much.

Last night out of nowhere, in a long set w a sinestro player, i randomly did this

Trait Summon, zc in 4 12 ps 4 3 4 d2 d4 then ji2 112 side arm mb (+24 ?) ji2 f21u2 slow ball, ji2 med ball, dash 12 mb laser dash 123 ps iazb and trait was ready again

So the main thing here was using the side arm mb on hit as a sort of reset into a jump in ji2 that jails into a 50/50 mix up

What u guys think? When it all happened i realized when i was done w 2nd trait that dude's health was done

Not sure on #s but it was something like 34% + 42% + then trait chip (about 12-15%)
 

Pig Of The Hut

Day 0 Phenomenal Dr. Fate and Darkseid player
BTW Another option to possibly reset *maybe* instead of side arm mb do ji2 22, i think on hit this allows a free jump in
 

SimSim

Norwegian Lab-work Champion
BTW Another option to possibly reset *maybe* instead of side arm mb do ji2 22, i think on hit this allows a free jump in
I will make sure to look in to it;) If you remember, whiffing f2/other normal (for the trait reset) and then jumping in would probably give you the same reset without doing 112 xx mb sidearm (Which I assume was scaled to hell after 2 4's and one d2 in the same combo;) ) I will look in to sidearm> jump in and 22> jump in though!
 

Pig Of The Hut

Day 0 Phenomenal Dr. Fate and Darkseid player
I will make sure to look in to it;) If you remember, whiffing f2/other normal (for the trait reset) and then jumping in would probably give you the same reset without doing 112 xx mb sidearm (Which I assume was scaled to hell after 2 4's and one d2 in the same combo;) ) I will look in to sidearm> jump in and 22> jump in though!
yea the quicker we find a more damaging vortex than sinestro pedophile's little shindig then the better we are
 

SimSim

Norwegian Lab-work Champion
yea the quicker we find a more damaging vortex than sinestro pedophile's little shindig then the better we are
You watched my high/low mix up trait glitch reset video that I posted as a reply to you I assume? What are you looking for that isn't present in this video? More ways to combo in to d4 and go for a good reset>mix up? I can do that.
 

Pig Of The Hut

Day 0 Phenomenal Dr. Fate and Darkseid player
You watched my high/low mix up trait glitch reset video that I posted as a reply to you I assume? What are you looking for that isn't present in this video? More ways to combo in to d4 and go for a good reset>mix up? I can do that.
I dont see 4 f2 d4 or anything ending w a potential d4 being blocked as viable against Sinestros

You block it they get 33% into vortex and can end anytime into full trait charge.
 

Pig Of The Hut

Day 0 Phenomenal Dr. Fate and Darkseid player
You watched my high/low mix up trait glitch reset video that I posted as a reply to you I assume? What are you looking for that isn't present in this video? More ways to combo in to d4 and go for a good reset>mix up? I can do that.
Also I dig the the trait grab zc ji2 reset but hitting that 10/10 times is sort of a crap shoot and you just cannot miss damage on sinestro
 

SimSim

Norwegian Lab-work Champion
I dont see 4 f2 d4 or anything ending w a potential d4 being blocked as viable against Sinestros

You block it they get 33% into vortex and can end anytime into full trait charge.
I am not sure if I follow this message. The video I posted was mb laser>trait grab -> j2 (whiff) -> 21 xx close mb laser/213 xx mb laser.

This video was meant to show how you could set up a high/low with zod using the trait reset. I am sure I can find safe strings with trait pressure that on hit will lead to around 35-40% dmg and you can reset in to 40%~ damage if you land the next mix up.

What did you mean with 4 f2 d4? I would never use that for a reset as it does no damage and does not justify a reset as guaranteed damage vs potential damage is close to each other.
 

Pig Of The Hut

Day 0 Phenomenal Dr. Fate and Darkseid player
I am not sure if I follow this message. The video I posted was mb laser>trait grab -> j2 (whiff) -> 21 xx close mb laser/213 xx mb laser.

This video was meant to show how you could set up a high/low with zod using the trait reset. I am sure I can find safe strings with trait pressure that on hit will lead to around 35-40% dmg and you can reset in to 40%~ damage if you land the next mix up.

What did you mean with 4 f2 d4? I would never use that for a reset as it does no damage and does not justify a reset as guaranteed damage vs potential damage is close to each other.
i think im thinking of different video, which video?
 

SimSim

Norwegian Lab-work Champion
Also I dig the the trait grab zc ji2 reset but hitting that 10/10 times is sort of a crap shoot and you just cannot miss damage on sinestro
I will look in to this, but most of the time I think it's better to go for a combo when landing d4 from full screen anyway.
 

Colonel-Gilgamesh

Hates NRS for making me not like Superman
Using the jump test, I did some quick research with b12. b12 is the only string that leaves them that close in that much of a stun state. Again, using the jump method, I was able to connect the following: f2, f3(They jumped out of it, but if they stand it should hit), 21(kinda tough to time right), and b2 3.

EDIT: now finding ways to beat it.
 

SimSim

Norwegian Lab-work Champion
whats the whiff of ji2 do ?

ill will try this in every match today
I thought you understood it yesterday haha:p When whiffing a normal, air normal, whiffing throw, use trait (for other characters than zod) or whiff certain special moves (Zod charge for zod), it will reset the opponent while he is in the trait grab. Meaning he can block while you attack him in the trait grab animation, but it also gives you the possibility to reset him. Look at the video and see how the combo stops and starts as a new combo after the whiffed j2.

It is all explained in this video that I made:
 

Pig Of The Hut

Day 0 Phenomenal Dr. Fate and Darkseid player
Using the jump test, I did some quick research with b12. b12 is the only string that leaves them that close in that much of a stun state. Again, using the jump method, I was able to connect the following: f2, f3(They jumped out of it, but if they stand it should hit), 21(kinda tough to time right), and b2 3.

EDIT: now finding ways to beat it.
ok so b12 can work into a 50 50 mix up? does it also allow ji2 after b12 hits? or do you always have to do a standing mix up?
 

Colonel-Gilgamesh

Hates NRS for making me not like Superman
ok so b12 can work into a 50 50 mix up? does it also allow ji2 after b12 hits? or do you always have to do a standing mix up?
I'm afraid not. ji2 does not work, but ji3 and ji1 do. They also can catch back dashes, but not forward dashes(I'm testing on Sinestro dummy at the moment). Bane and Zod were able to escape with a backdash on j3. Still digging