SimSim
Norwegian Lab-work Champion
Things I liked from Sim:
Use of Zod Balls and Air control.
Willingness to go for Overhead bite trick
Ground Laser in zoning game(Great for mixups with trait later)
Things I don't like:
ONLY using Overhead Bite trick when up close.
Too much MB Zod balls, though that's my opinion
Things I'd like to see:
Use of not fully charged Ground Laser in zoning
Better mixups up close(The Trick isn't really a mixup, just a lesser know hard to blockable.)
More empty jumps
What do you mean with only using overhead bite trick when up close? I think there was plenty of times I did it full screen, but maybe they jumped and got caught? I am open to criticism, but I just don't feel that overhead trait grab is something I do to little, more the opposite really, as a lot of people refuse to block low.
Too much mb balls: Yea I can see that it might be too much as I love to use them for space control/ground blast pressure/trait activation. But looking back at my matches I seem to be able to do them a loooot, so maybe it's better to use them than to get full meter and regret not using it? Not sure. I think I would use them less offline as I can actually do instant air zod rifles there
Not fully charged lasers: I agree. I find that I use zod balls in combination of fully charged ground blasts/MB mid way through as pressure/mix up. People dont want to jump because of zod balls in the air, but they want to jump the fully charged ground blast because of the chip. Because of this I can often catch them with a charged ground blast and MB mid way through, when there is an opening to jump. I am sure letting the ground blast go mid way could be a way to catch them in the same way.
Better mix ups up close: You mean stuff like dash up neutral jump after knock downs in the neutral game? Like after mb blast? I agree with this too, but I like to stay away and zone when I don't have trait tbh