Lumpymoomilk
Online Punching Bag
*cough* look at the post above you *cough*Why is nobody saying Raven wtf
*cough* look at the post above you *cough*Why is nobody saying Raven wtf
*cough* look at the post above you *cough*
This is the only right answer to your question chance.Why is nobody saying Raven wtf
my mind would explode, sure he teleports to get out of oki pressure but he wants to get in to do any damage and so people don't laugh at his lightning bolt. You can see it coming in a KOTH with 8 people having zero bar connections. It's so predictable.whaaaaaat ifff i said shazam
fair enoughmy mind would explode, sure he teleports to get out of oki pressure but he wants to get in to do any damage and so people don't laugh at his lightning bolt. You can see it coming in a KOTH with 8 people having zero bar connections. It's so predictable.
I said raven but I guess I don't count ;_;Why is nobody saying Raven wtf
this game doesn't cater to runaway powers
it caters to characters with good interactable control, and that is variable amongst the castWho does it cater to?
Look at my points. Someone please tell me how it doesn't?
it caters to characters with good interactable control, and that is variable amongst the cast
Scorpion, DS, anyone with a teleport really, then you have characters like Sinestro, Batman, and Zod who's traits give them guaranteed shit a lot of the time. Cyborg is good at it because his zoning and ability to camp around works well with easy escape options in his hook, but he is far inferior to characters who have trap games or almost entirely shut down intractable use.
Then there's gadgets with the resets, and power characters like Bane and Grundy who don't have the ability to discourage use benefit because they can literally 100% you easy as fuck, then Grundy, Shazam, and Doomsday can get free interacts with certain moves
so no, to say that power characters get it the best unarguably is a false statement, it is very fairly spread. Sorry NW doesn't get that dirt
As far as I understood his question, he wants to know who benefits the most from running away and keeping people out. Superman doesn't give a shit about fighting up close he's just as annoying up close as far away.Yo no one mentioned Superman???
Bane, Grundy, Shazam, DD aren't run away characters, moot pointGadgets with resets are primarily in the corner. Bane And Grundy are power characters, Shazam and Doomsday are power characters...
DS and Scorpion can stop you from touching the interactables, but Scorpion still got to tele to get in which is unsafe. Deathstroke has to shoot guns which can be outzoned/full screen punished.
Cyborg, Sinestro, Raven (via trait and regular moves not interactables), Superman, Black Adam, Zod, Zatanna are characters who can run away, push block you, clash you, and throw shit at you (with the exception of Zatanna, and Raven) and still reap the rewards of interactables and Injustice's core mechanics.
How do they not hold an advantage over characters who must chase, deal with pushblock, deal with clash spaces, and work around the run away game?
I talked to Brady about this. It's nonsense to not agree that power characters in general have an advantage over the rest of the guess. Look no further than OTG combos.
Bane, Grundy, Shazam, DD aren't run away characters, moot point
Make the read.
Raven, Zatanna are gadgets.
because they're taking a risk in using the interacts, other characters can use them equally in a different way, etc.
Okay, you talked to Brady. Cool. Gadget characters have OTG combos too, lol. Power characters use them easier but I would rather have the resets of gadget characters.
Grundy with a life lead and chip trait
Good luck winning
not really considering they're much slower and we were talking about characters who can run away and do it.They aren't run away characters, but they fit the power character arch type...which hold and advantage over the cast when it comes to chucking shit.
Raven and Zatanna are acrobatic btw.
Other characters CANNOT use them in different ways. A gadget character can't setup a car bomb if it gets thrown once by a power character.
Those that can zone/run away have a free mechanic to get you off of them, and a free break which puts you back almost full screen. Why can't you see this as an advantage? It is clearly inarguable.