Gruff757
The Gruff
Foretress of Solitude and Metrololis, buddyyeah
Power chain makes his exWC retarded.
it does something like 29% and doesn't really scale combo's off the wall.
Imagine if you'd of landed the reset.
Foretress of Solitude and Metrololis, buddyyeah
Power chain makes his exWC retarded.
it does something like 29% and doesn't really scale combo's off the wall.
Imagine if you'd of landed the reset.
Thats why you get shit damage.BlackBryan
Not sue about point 3 mate. Seems to me, if you're playing anyone decent, you'll have health/chip trait on. So i don't see a 80% corner combo no matter how you cut it. Not with 2 bars. However, i'd love to be proven wrong. MY BnB would be j2 112 MB SH cross up j2 b1 MB WC d2 11 4. Which isn't 80%.
This is destruction death combo supreme.in the corner : ji2 112 MB swamp hands , MB grave rot, ji2 b1 MB WC , 1b2 health trait
your conrner combo is getting scaled hard by that d2.lol i'm not getting shit damage. i'm just saying it's not 80%.
pretty sure its 6 or 7 the first tick happens before the ji2This is destruction death combo supreme.
But you're wasting a meter for the GR to not really do anything.
I think by the time you get the trait out, the GR is almost over.
How many ticks does it "hit" when you do that?
if it doesn't amount to 5... then it isn't worth it.
I like being wrongpretty sure its 6 or 7 the first tick happens before the ji2
i dont know the damage post patch gta5 has consumed meI like being wrong
holy fuck stick that does a shit ton of damage then.
BlackBryan
Not sue about point 3 mate. Seems to me, if you're playing anyone decent, you'll have health/chip trait on. So i don't see a 80% corner combo no matter how you cut it. Not with 2 bars. However, i'd love to be proven wrong. MY BnB would be j2 112 MB SH cross up j2 b1 MB WC d2 11 4. Which isn't 80%.
Well the only time I use D2 is for tick throws(i'm bad at hit confirming when they actually hit though), after mb cleaver, and AA, but i do admit my combos are fairly small(terrible execution), yet effective for the most part.I have no idea why all of you Grundy's try and take the "easy" way out with D2. If you would have used any other tool, you would have jacked your damage up by like 15-20%. And 9 times out of 10 ANY other tool would have worked.
thats what i meant when i said aa lol, i use AA grab for jump insD2 is only good for anti CROSS-UP and corner pressure.
aa grab <3thats what i meant when i said aa lol, i use AA grab for jump ins
Well the only time I use D2 is for tick throws(i'm bad at hit confirming when they actually hit though), after mb cleaver, and AA, but i do admit my combos are fairly small(terrible execution), yet effective for the most part.
*cleans keyboard *Fun fact: If it's the end of a match and you've got three bars to blow at mid-range screen with power chain up, MB Swamp Hands, MB b3, MB f3 does 40% unclashable.
honestly theres much harder links than dat one just do me a favour do a cornered MB walking corpse d2 trait , then do cornered MB walking corpse 1b2 trait -the difference is crazy .. for longer combos like 112 MB swamp hands ji2 MB WC do a standing 2 trait cause gravity is lessthe thing about d2 in that combo is that it hits 100% of the time, i find the timing of the 11 after the MB WC can be tricky in online matches and sometimes it whiffs, if they are lagging, it's always best to do d2 imo
yo mang what does this have to do the patch. Post in the discussion threadJust went to the lab and got the damages on the ji2, 112xxMB hands, MB rot, ji2, b1xxMB Corpse, 1b2, 4 (health chain) combo.
Without damage chain: 79%
With damage chain: 92%
Of note is the fact that if you delay the second ji2 even slightly it will not combo from the hands/rot, but will be a potential cross up reset for the remainder of the combo. In that case the damage is:
Without damage chain: 99% (23% + 76%)
With damage chain: 112% (27% + 85%)
The more you know.