TigerBombs
Noob
Lmao, this is broken. I love Green Arrow =)
Of all the things that can be called broken in this game, you choose this? It's cool and helpful but not at all broken lolLmao, this is broken. I love Green Arrow =)
Of all the things that can be called broken in this game, you choose this? It's cool and helpful but not at all broken lol
you can't really combo reliably off it in the corner. depends on the character and the stage. The move is far from broken. unless it's like +15 on block or something, which we won't know until tomorrow,Considering the fact that you can combo off of stinger in the corner, this move is damn near broken now.
where did you hear that?With the way GA can build meter, there almost is no "trade off" for super. If the move is +2 or more, it should allow for a d1 mixup on some chars. IMO, this move will be broken... The only thing I'm worried about is the universal meter gain nerf I heard about.
All specials that can be dash cancelled build less meter than before.where did you hear that?
Ah sweet, well that doesn't effect arrow since he doesn't build meter off trait.All specials that can be dash cancelled build less meter than before.
I think the mixup being referred to is the "will he MB or won't he". If you think he might MB and you block high, you could be at risk for a low ice arrow.You don't get it... You only get the overhead if you MB it. If you don't then you are still negative and eat a full combo.
This is pretty much a "get in for free move" but you lose your super so it's a good tradeoff.
you can't link low Ice Arrow off a Stinger, and normal stinger will be -15 on block. So even if the Arrow player does D1~Low Arrow after thats 22 frames after blocking the low stinger for the player to hit a button, most likely a low fast poke.I think the mixup being referred to is the "will he MB or won't he". If you think he might MB and you block high, you could be at risk for a low ice arrow.
If anyone is at home and could check frame data?? Do they have it listed?PL tested GA stinger MB and it seems hellah + on block tbh. He didn't actually "test" it though, so not really sure how much yet.
N/A.If anyone is at home and could check frame data?? Do they have it listed?
lol fuckin new it, oh well, gives me something to do when I get home, should be able to narrow down the advantage pretty quick, only 4 more hours of work!!! yay!!!! lolN/A.
what do you mean, hard timing it? like are you getting hit by him? or are you trading?i think stinger MB is at +7, i can d2 lex's corp charge on a reversal, but its hard timing it so i think it has to be +7 no more
im testing this at home btw
midscreen you cant really get much tbh, everything can be backdashed and jumped.
if you read a jump back you can b3 but obviously you will get poked out of it if they dont. or dash in d2 but damage isnt as good
out of range of a d1 follow up
pffffff, I will flowchart into Super for the rest of my days. This changes nothing, just gives me something nice to end matches with if the opportunity should arise.Well on the plus side maybe GA players will finally use meter for other things than their stupid Super. So it's like an indirect nerf to their flowchart thinking. Now they have to think about meter management.
So is there that much push back? What about F2?i think its a 1 frame window to get the d2 in to beat his corp charge, most of the time i get hit or trade
also, if i try to poke d2 is in range after the MB hit