Jackal904
Mortal
f1 is fucking useless too
Yeah I don't know what it is with this game and these "fluff" strings and normals. It's like buying an album and there's only 2 or 3 good songs on it and the rest is filler.
f1 is fucking useless too
The armor doesn't make a difference vs cat woman & doomsday. They could have 10 hits and it wouldn't matter.Thought this was a Raven thread, not Deathstroke.
Quick opinion: bad MUs got worse (lol 2 hits of armour), bad stages got better. Shame they didn't fix the f22 bug (strange as they fixed quite a few bugs in this one) and make some of her normals more useful (looking at the patch notes it's not surprising, as it's mainly bug fixes and BIG changes).
Agreed 100%The armor doesn't make a difference vs cat woman & doomsday. They could have 10 hits and it wouldn't matter.
lolno.jpgf1 is fucking useless too
Multiple huts of armor don't really effect Raven at all since all ravens projectiles are single hit(bar MB pillars)The armor doesn't make a difference vs cat woman & doomsday. They could have 10 hits and it wouldn't matter.
Mb pillars don't come out vs armor except doomsdays trait which is kinda armor ish and not but whatever.Multiple huts of armor don't really effect Raven at all since all ravens projectiles are single hit(bar MB pillars)
f2233 isn't garbage.That's all I really wanted (or could think of) for her in this patch. Fix the f22 bug and make f2233 not so utterly garbage.
F2233 is garbage.f2233 isn't garbage.
TBH, I'm glad they didn't change anything directly, though it'll be interesting to see how these indirect changes affect her.
f2233 isn't garbage.
TBH, I'm glad they didn't change anything directly, though it'll be interesting to see how these indirect changes affect her.
How is f2233 not garbage? It's leaves you at a disadvantage on both block and hit, and it sucks as a mixup because you can react to the f22 part and block high.
Pretty sure it's advantage on hit. It still sucks balls though.
Are you sure it's advantage on hit? If that's the case then it's not so ass, if your opponent is afraid to wake up.Pretty sure it's advantage on hit. It still sucks balls though.
F2233 is ass because there's no mix up & lift has more advantage on hit so why use f2233?Are you sure it's advantage on hit? If that's the case then it's not so ass, if your opponent is afraid to wake up.
Frame data says lift is -20 on hit and that shadow Raven is +14 on hit & +1 on block. Her frame data is pretty doodooYeah you're right (just tested it with Supes super), the in-game frame data is wrong then, no surprise. But yeah it still sucks ass.
There's no mixup but you can try to catch them pressing buttons. d1 + lift, or d1 into grab. That's how I've been using it.F2233 is ass because there's no mix up & lift has more advantage on hit so why use f2233?
Same can be done on lift but lift has more + frames & does more damage.There's no mixup but you can try to catch them pressing buttons. d1 + lift, or d1 into grab. That's how I've been using it.
My happy ass will be able to backdash any attempt at pressure .Sinestros B12 is -5 and if he cancels into anything it's a full combo. It helps sinestro because at that distance he had no safe options without trait. I don't think it changes the mu THAT significantly. I still think its 5-5.
And if I lift you're fucked or I fwd dash & throw or if I'm feeling stupid I can soul crush you. And you're -5 so are you sure you can back dash a d1?My happy ass will be able to backdash any attempt at pressure .
Yea, no D1 comes out faster than 6 frames. I can ALMOST do it off of B13 being blocked (which is -9). Also yea if I backdash every time then you can blow me up, but it also gives me more options. Mind games will develop. How fast is the lift?And if I lift you're fucked or I fwd dash & throw or if I'm feeling stupid I can soul crush you. And you're -5 so are you sure you can back dash a d1?
You know combos where you end with f22u1? Occasionally, try ending it with f2233 and set up some interesting mind-games and wake-ups.How is f2233 not garbage? It leaves you at a disadvantage on both block and hit, and it sucks as a mixup because you can react to the f22 part and block high.
You mean just lift after the knockdown?Same can be done on lift but lift has more + frames & does more damage.
F1 isn't useless its situational. It also has the 2nd fastest recovering move in ravens arsenal... F1 + Lift cuz they're trying to wiff punish?? GDLKYou know combos where you end with f22u1? Occasionally, try ending it with f2233 and set up some interesting mind-games and wake-ups.
f2233 is highly, highly, highly situational, but not outright useless like, say, f1 is.
Lift is 16 frames but it'll catch you back dashing. And I agree mind games will be going around and it'll make that mu more fun.Yea, no D1 comes out faster than 6 frames. I can ALMOST do it off of B13 being blocked (which is -9). Also yea if I backdash every time then you can blow me up, but it also gives me more options. Mind games will develop. How fast is the lift?
F1 isn't useless its situational. It also has the 2nd fastest recovering move in ravens arsenal... F1 + Lift cuz they're trying to wiff punish?? GDLK
b2 recovery frames are too high. The situation I'm saying is you wiff F1 and then lift when they try to punish you.You can do the same with b2 and it hits mid.