SimSim
Norwegian Lab-work Champion
Here are the announced changes for Zod:
-Slash can no longer be parried: Clear buff, nothing negative about this!
-Damage scaling on trait: If this affects the overhead grab it will hurt Zod a lot. I guess we will have to look for bf2 glitch resets which doesn't seem to get a patch
-"Fixed an issue where missing an opponent with the Phantom Wraith grab would result in undesirable effects." - This sounds like the glitch where the trait is rendered useless, and is a clear buff! (Read fix)
-Air Zod charge from 1 to 6 frames of start up. Not that big of a deal. Still fast, and we don't have to bother with the instant air zod charge punishes
-d1 and d12 loses hard knock down.... You know I am sad about this.. Zod just became much worse at applying trait pressure and this makes me very sad. Probably won't affect most Zods, but I am affected a lot!
-f21 has improved hitbox means that it won't miss on crouching opponents all the time! Great buff!
I guess they are keeping all of the flame carpet glitches then?! INFINIIIIITES!
Discuss!
@AK Pig Of The Hut
@EGP Wonder_Chef
@NY_Jailhouse
@Marcus
My thoughts:Zod
· The Phantom Wraith (Character Power) Slash can no longer be parried.
· Phantom Wraith attacks now have proper damage scaling.
· Fixed an issue where missing an opponent with the Phantom Wraith grab would result in undesirable effects.
· The (Air) Zod Charge now has 6 startup frames (up from 1).
· The Low Punch (Down + Light) and I Always Win (down+light, Medium) combo no longer result in a hard knockdown.
· Improved the hit box on the Fallen Kryptonian(Toward + Medium, Light) combo.
-Slash can no longer be parried: Clear buff, nothing negative about this!
-Damage scaling on trait: If this affects the overhead grab it will hurt Zod a lot. I guess we will have to look for bf2 glitch resets which doesn't seem to get a patch
-"Fixed an issue where missing an opponent with the Phantom Wraith grab would result in undesirable effects." - This sounds like the glitch where the trait is rendered useless, and is a clear buff! (Read fix)
-Air Zod charge from 1 to 6 frames of start up. Not that big of a deal. Still fast, and we don't have to bother with the instant air zod charge punishes
-d1 and d12 loses hard knock down.... You know I am sad about this.. Zod just became much worse at applying trait pressure and this makes me very sad. Probably won't affect most Zods, but I am affected a lot!
-f21 has improved hitbox means that it won't miss on crouching opponents all the time! Great buff!
I guess they are keeping all of the flame carpet glitches then?! INFINIIIIITES!
Discuss!
@AK Pig Of The Hut
@EGP Wonder_Chef
@NY_Jailhouse
@Marcus