Ermaculate_Slim
We are Many but we didnt make MK11 not one
i have a hard time to get him to stop moving if i use high guns still. his walk speed is fast enough that he can still close the gap. of course you can check him for dashing in recklessly with certain pokes (my go to choices are f3, f23 and stand 3 for plus frames) but that really seems like all you get. and yeah you can punish EX lightning charge for some reason the 2nd hit says its mid in training mode but it totally whiffs on crouching. i just go with 323 f23 flip because of the scaling on d2s. it seems like you have a similar approach to the matchup as i do but i don't see how it doesnt make it still absurdly in flash's favor because it still seems like you are fishing for mistakes like i do and i dont even think fishing for mistakes really should be accounted for in a character matchup, rather a player matchup.
Well you aren't going to keep him out forever of course just when he gets in you are gonna have to block well and play footsies.If you land a d1 you can either backdash to get some distance, follow up with a B222 ,f23 or grab.Since his d1 is low you can do b222 right after to create that mix up.You can either do B222 or just B2 to get em to block high and since they may think you are gonna finish the entire string you can sneak a B1 in there. DS has alot of answers in this Match up you just have to find em.