Awesome video revolver. I had some ideas that may be old but I've never seen them and I believe they have potential.
First, a setup expanded off of your missile setup. After blocked missiles, they're at +14, and at a good space for 22d1. If that string hits, it's a full combo into another reset. If it is blocked, it's +2, allowing for a d1 mine which will always land. (this may be interruptible?)
Another one is a corner reverse/pressure setup I'm working on, it doesn't seem safe but no one would expect it. Instant air j2 into corps charge will stun them and then fly right over them. Then you can land with armor f3/b3 to make it even tougher to punish.
Reos setup of b2 into air blast also has some potential. 22 will hit perfectly which can be canceled into trait dash.
Thoughts?