Oh wow....ok so many ideas.
-I don't want 2x on every trait option that would be broken...but, having the ability to get 2x on one trait OR linking two different traits to be able to get 1x on two different traits would be fair.
-To the grave AA should be unclashable throw
-MB version of To the grave to pop up and be clashable.
-Take out the reset from b1 to trait...BUT if you do this...then do this...
-Increase link time from b1 mb grave rot for practical combo potential to increase damage at the cost of a bar.
-Regular grave rot should have a blockable hitbox on startup that is +1 on block. Dont change anything else about the move except a hitbox on startup. On hit it pushes them back with minimal hitstun...maybe 8-9 frames.
To help with Characters that stay in the air:
...without adding brand new moves, I don't know what to do without breaking him. If certain characters get nerfed this wont matter.
Think people are overreacting a bit on taking away the reset. Its main use is off d2 which leads to 50% instead of 27%. Off his other starters you can do pretty high damage as it is. You do 52% on a 112 as opposed to 59%. f13 is slower but I you should be able to break 40% with 1 bar. Typically if I land a f13 I do meterless damage anyway to build my meter.
I don't think having trait stack is a overpowered I also don't think its that useful. Honestly the only traits he needs are health and defense. Power adds what 10-15% damage and he's already doing 50% on almost any hit confirm. The only matches stacking trait would change the game would be deathstroke, superman, cyborg, and sinestro with slight help in green lantern, killer frost, batman and maybe green arrow. Most cases I don't care that I can only land the health chain. I see suggestions like this and 2 points of armor on swamp hands from non grundy players and I honestly wonder what they're thinking. In most cases these only help him in a few matches(batman, killer frost mainly with a slight help on superman) but don't really fix overall problems . A better way to buff him is to nerf some of the others. Nerf supermans trait so it doesn't break armor and you just made 4+ matches a lot tougher for superman including the grundy match.
The things that would universally help not all are amazing ideas and could make him op
faster moves 1/d1 8 frame would help a lot. faster f1 even if it was only 15 frames. faster swamp hands start up.
safer moves bf2/db1
ability to block cancel his dash or faster dash similiar to bane's improved dash. That would be a game changer for most of his bad matches.
Walking corpse cancel being a button press or a universal direction (dd,uu, not crossing up) I've been told this won't happen though
faster meter building