We don't know that. Why now just abuse something that's great now, even if it does get nerfed its not hard to adjust and just learn something new. Abuse it while it works.They're sooooo going to nerf B13. I'm not going to have my game revolve around that string and get fucked for it later.
We don't know that. Why now just abuse something that's great now, even if it does get nerfed its not hard to adjust and just learn something new. Abuse it while it works.
i would say use it for now, just make sure you know all of your options is all.I guess so...I was also that guy that refused to do Cyrax's 60%+ resets because OBVIOUSLY they were going to get nerfed. Haha. I suppose I should just keep bodying people with it.
Which is.....i dont play glMartian Manhunter has an OTG off his MB Martian Grab in the same manner as Green Lantern's.
Here's the link for a better description:Which is.....i dont play gl
does b2 work also ? or b1 ?Martian Manhunter has an OTG off his MB Martian Grab in the same manner as Green Lantern's.
Both work.does b2 work also ? or b1 ?
Both work.
What. Who is REO. What am I missing ? Troll or not ?That IS REO.
how many frame gap is in the F1,2 here 3 string ?Yes, I am aware of the 7 frame gap before the last hit, but thats the beauty of it. He is more than capable of covering his offensive holes
def d lke to see a video go really get a grasp of what you meanI posted this in the combo thread a while ago but it got slept on so ill post it again here because i have been using it online with good results...
after a combo that has a B3 that results in a low bounce like 22B3 JI3 DB3 22xxMBBF2 B3(this is what i have been using) you jump in after the b3 then do a air downward teleport. you can time your jump so it does an ambiguous cross up which results in nice a setup. I may make a video to better show what i mean
Edit: you have to time the jump so your jumping over your opponent when you do the teleport
I posted this in the combo thread a while ago but it got slept on so ill post it again here because i have been using it online with good results...
after a combo that has a B3 that results in a low bounce like 22B3 JI3 DB3 22xxMBBF2 B3(this is what i have been using) you jump in after the b3 then do a air downward teleport. you can time your jump so it does an ambiguous cross up which results in nice a setup. I may make a video to better show what i mean
Edit: you have to time the jump so your jumping over your opponent when you do the teleport
nice got to look into it
The quality is not the best but you should be able to get the idea
Yeah my day one or day two combo videos had varients of this combo in them, I think I got 52% one bar.ji3 4 3 db1 MB this is a really damaging starter got 50% 1 meter ... only works in corner