EMPRESS_SunFire
Regina George of discord
Lol kki don't get it either
Lol kki don't get it either
This should be fun. #db3I will try to troll some randoms before they learn the MU.
I've been kinda free lately so idk how successful I'll be.This should be fun. #db3
right before 24h release? LOL
Can't see the video
What about Superman?He has heaps of potential. As he gets fleshed out more and more he will get normalized because this is tym and solid characters arent allowed
the point of the joke is that tym users cry broken over every little thingWhat about Superman?
No shit. I was kiddin as well. See my other post lol.the point of the joke is that tym users cry broken over every little thing
Nono leave that j.2 alone. You know how many A2A I've won with that?I was in the lab with him for 5-6 hours just now. Hes got a steep learning curve. Some of his bnb combos are high execution (timing wise). He cant really zone, hes mainly a counterzoner and setup character. His j2 needs to be angled, not straight. He has lots of hidden potential.
ohh shit lol my badddNo shit. I was kiddin as well. See my other post lol.
i already know about TYM
Lol its all good bro.ohh shit lol my baddd
His zoning isn't bad at all. His push move up close is pretty safe and great for creating distance and his standing 3 is a great anti air on anticipation, safe, and can be combo'd into ground burst or teleport if used as antiair. His ground bursts force the opponent to move cautiously and mb'd can be a good anti air from full screen (does full screen MB ground burst combo into teleport?). His overhead projectile causes people to walk back or get hit and mb'd hits most movement. Finally, throwing out an orb can keep an opponent away from you and if you MB an orb on an opponent you get a pretty much guaranteed ground burst that will catch them off guard. And his trait allows him to hit opponents from further away without being in much danger and gives him great mixups off of air dash jump 3 which combos into teleport and can be made safe against a lot of characters by holding down. He has some good normals too, not Superman good but definitely useful as they are mostly safe or can be made safe with his push move. I could we this character being easily top 5 or top 10 at least. Btw not disagreeing with you I just think he could be a good zoner against most of the castI was in the lab with him for 5-6 hours just now. Hes got a steep learning curve. Some of his bnb combos are high execution (timing wise). He cant really zone, hes mainly a counterzoner and setup character. His j2 needs to be angled, not straight. He has lots of hidden potential.
I meant to say at Full Screen Distance. Because his d,b+2u and d,d+2f are so slow, no one is going to get hit by those. All he can do at full screen is overhead teleport and close the gap. His mid range is god-like with trait active though.His zoning isn't bad at all.