laudanum09
Darling
We need to blow up Boon and co on Twitter with useless trait jokes.
lasers arent punishable, inexperienced supermen that dont do them instantly are.I like Joker's trait, all I ask is to either be able to hold the Ha for the whole match, able to parry jump in, be able to parry through block stunt, or be able to hold the counter and have no recovery.
Green lantern is an even matchup on my opinion and Joker wins the sinestro matchup. Superman, Deathstroke are probably 6-4 and cyborg is a weird matchup. I don't have much experience with that matchup, but so far I haven't had much difficulty with it. Keep in mind, I haven't play good one that has consistent instant fireballs.
Superman laser is really punishable. That's not the issue of the matchup. What makes the matchup hard is his rushdown and frame traps. Just shoot him when he shoots laser.
Joker damage and mixup game would be better if he could combo his b1 to gas canister. Joker is a great character he just needs a really small tweak.
......My vote is for unblockable teeth for a successful read, would also love to parry projectiles maybe similar to ravens projectile absorption, but in this case gain a Ha and throw a pie, instead of gaining meter and throwing energy.My trait buff suggestions.
Either of these would help joker have a actual trait button
• his Ha's last the entire round or match
•he is able to stack Ha's and use them when he chooses with a longer lasting time.
•his HA stacks and lets him MB teeth to make it unblockable. When he uses it. The HA goes away of course
• his HA stacks and lets him MB flower blossom that stuns opponent for a jump in combo or b3. When used HA goes away
•his HA stacks and when doing combo and pressing trait with a HA stacked , makes him do more damage. This will help him do more meter less damage mid screen.
Also his trait damage should get a buff
Doing 9% off a standing parry
And only 2%!!!!! Off a low parry is fucking stupid! Why risk a parry for that damage and a weak buff that last 4 seconds against chars than can hit you for more than 50% mid screen (looks at black Adam and superman )
Laser have slow startup, and air laser is punishable mid screen on block. I'm not taking that is a good move, but is still punishable. Now if he mb, then he can't be punish. Can you explain how green lantern is not even. Full screen Joker can stop all of his ground move, and his only good option is to jump and shoot. You can dash twice if he does that and punish him, or hold the gun and shoot.lasers arent punishable, inexperienced supermen that dont do them instantly are.
GL is not even at all, he glues you to the ground and flat out outfootsies and outzones you.
instant or almost instant air eye lasers can not be punished. I've tested this offline.Laser have slow startup, and air laser is punishable mid screen on block. I'm not taking that is a good move, but is still punishable. Now if he mb, then he can't be punish. Can you explain how green lantern is not even. Full screen Joker can stop all of his ground move, and his only good option is to jump and shoot. You can dash twice if he does that and punish him, or hold the gun and shoot.
So if you have the health lead he has to get in. Green Lantern wins the midscreen battle, but as soon as the lantern might gets whiff or block he will get knockdown, combo punish, or super. Most of green lantern string can be parry and punish. He can't successfully wake up on joker.
In the other hand when green lantern has the health advantage, joker has to take risks and puts green lantern in the winning side of the matchup. Just don't jump midscreen, and use an armor move to apply pressure to nullify random lantern might.
You know why Joker's trait says "Ha?" Because it's a joke!We need to blow up Boon and co on Twitter with useless trait jokes.
Sweep is punishable by full combo and green lanterns b1 is as fast as jokers, combos and has like double his range. But alot of other strings grant a hard knock down as well so you get a lot of teeth set ups.how can you guys say GL is a bad matchup.. that character is so easy to read.. jokers sweep folllowing up with a crossup combo + teethsetup (so he cant wakeup with his grab to do a combo) wins the match..upclose he got nothing on the joker and fullscreen the gun outplays his zoning game.. only ones i have trouble with is doomsday.. thats his worst matchup
The teeth does cover him on wake up to keep Joker safe.Wakeup Lanterns Might will beat that...