Johnny San
Shazzy's Biggest Fan
The standard should be PC. Virtually no frame dips unlike consoles.
But it won't happen because of reasons.
But it won't happen because of reasons.
All that is necessary for the triumph of evil is that good men do nothingIm sure your boycott will have a huge impact on the 'xbox company'
Only IF if you have quality specs AND the port is properly optimized. NRS and High Voltage have an extremely spotty record on that front. Injustice is basically unplayable for me at the lowest settings and I've got a gtx 770.The standard should be PC. Virtually no frame dips unlike consoles.
True. It needs to be a decent port at best. The hassle of figuring those two out are probably why the move hasn't been done yet.Only IF if you have quality specs AND the port is properly optimized. NRS and High Voltage have an extremely spotty record on that front. Injustice is basically unplayable for me at the lowest settings and I've got a gtx 770.
snip - This is the internet. I forget. Carry on as you were slime.Im sure your boycott will have a huge impact on the 'xbox company'
I agree with this quote...but not playing a game you like because its being played on a system made by a company you dont like is...basically nothingAll that is necessary for the triumph of evil is that good men do nothing
The point is, the man's got a belief. Why you gotta give him grief over it?I agree with this quote...but not playing a game you like because its being played on a system made by a company you dont like is...basically nothing
I dont understand.snip - This is the internet. I forget. Carry on as you were slime.
Thats not a belief...thats just..immaturityThe point is, the man's got a belief. Why you gotta give him grief over it?
don't see why it really matters With the new unreal engine 3 both will run at 60 frames. So it just comes down to what is more available at each tournament.
If I'm not mistaken, NRS is using a variation of UE3.UE3 isn't new, UE4 is.
It matters to me because I love MK and I really want to start traveling to some majors, which means I want to be prepared and use to the product they have on hand.don't see why it really matters With the new unreal engine 3 both will run at 60 frames. So it just comes down to what is more available at each tournament.
Only reason that games ran worse on ps3 is because the 360 held it back. Literally when games were developed on the ps3 first they always ran good. Porting screwed the ps3 over.Sure, it could run well but why wouldn't you run the best version? The PS3 runs games well but, for the most part, they're CLEARLY the inferior versions as they have framedrops and lower resolutions. Sure, they're the same 60FPS for fighters that the 360 boasts, so it runs well, but the problems of slowdowns and other crap is evident. Why settle for "well" when a superior, just as accessible version would be available (more than likely)?
Only reason that games ran worse on ps3 is because the 360 held it back. Literally when games were developed on the ps3 first they always ran good. Porting screwed the ps3 over.
are you saying NRS is making the ps4+xbone version and the other 3 are being ported by a different company?If they didn't know the 360, ps3 & pc version are being done by someone else I doubt they know xbone is the system that plays mkx best.
ps3 was designed to be difficult to develop for in an attempt to prolong the console's life and make sure that games would look better over time as the devs learned how to develop for it, but they ended up favoring the more familiar 360 and ps3 got stuck with all the crappy ports. sony fixed this horrenoud defect with the ps4. the xbox and ps consoles have switched places in that regard.The PS3 was harder for developers to code for, MUCH HARDER. Some devs, like Bethesda, ran into a myriad of problems and required several patches just to get things in working order (look up Skyrim on PS3). Sony in house devs only had to focus on that machine meaning ALL their efforts could be focused on the PS3 instead of split between 360/PS3/PC. It's not a matter of the 360 holding devs back, it's a matter of the PS3 putting up walls during development.
Who are these people who have had access to MKX on both XB1 and PS4?They've basically been showing the game for PS4 only, and when people do get the chance to play it for XB1 they generally say it runs better on PS4.
Max, and the one guy (honestly can't remember his name) who did the interview with the developer and specifically asked why it seemed that the PS4 version ran better and was given the "I can't comment on that" answer.Who are these people who have had access to MKX on both XB1 and PS4?