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Would you like Brutalities to be difficult to perform in MKX?

Classic Input for Brutalities?

  • Yes

    Votes: 108 75.0%
  • No

    Votes: 36 25.0%

  • Total voters
    144

VenomX-90

"On your Knees!"
Lol I want them to be difficult to perform it would be rewarding. But in tournaments when ppl finish the match they hit pause and quit then go on to the next, skipping the fatalities b/c its the same over and over .etc. I know its time consuming but will you skip the brutalities as well? thats my question.
 

G4S Silent Jay

I enjoy hurting you.
off topic but sort of on topic question... Has NRS konfirmed Babalities for MKX yet? hope so
Pretty sure they confirmed a while back Babalities won't be in the game. Something along the lines of them not fitting with the darker more serious tone they're going for with the game.
 

SneakyTortoise

Official Master of Salt
I had an idea. We know that you'll probably have to meet some form of criteria to even be able to perform a brutality (like in MK9 where you had to win the round without blocking to perform a babality).

How about this for a brutality requirement. You have to win the round without using a single special move (X-rays and breakers included), so using just normals.

I think this would fit quite well seeing as this would have been a win purely by a beat down (only using punches and kicks), it would be fairly difficult to do and would be pretty disrespectful.
 

trustinme

xbl-OBS trustinme
Pornalities should be even more difficult,they should require unplugging your controller then quickly plugging it back in whilst performing a hand stand.
 

Eddy Wang

Skarlet scientist
I had an idea. We know that you'll probably have to meet some form of criteria to even be able to perform a brutality (like in MK9 where you had to win the round without blocking to perform a babality).

How about this for a brutality requirement. You have to win the round without using a single special move (X-rays and breakers included), so using just normals.

I think this would fit quite well seeing as this would have been a win purely by a beat down (only using punches and kicks), it would be fairly difficult to do and would be pretty disrespectful.
Nope.

The execution Rythm is challenge enough IMO.
 

Scoot Magee

But I didn't want to dash
I say increase juggle potential during fatality time and give moves the ability to trigger or have a chance to trigger specific kills mid combo. The more meter you have at the end the more you can do. The more hits the more gore or something along those lines with a time and or hit limit. Could be satisfying, fun and has a random factor that doesn't guarantee the same thing happening each time.
 
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DanableLector

UPR DanableLector
Instead of difficult inputs, I'd prefer that a brutality be earned, much like a babality in MK9 (assuming babalities don't make it into MKX). If a brutality isn't isnt something that is earned and used to humiliate/overwhelm an opponent what's the point? If a brutality is performed the same way it's been in the past, all that means to me is that each character has an extra fatality with pain in the ass inputs. Earning it makes it special, and makes it hype. Remember when curbo babied PL? That shit was fucking HYPE. Why? Because he earned it. He dominated PL to get it.
 
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Barrogh

Meta saltmine
The only Fatality in MK9 I kind of liked was Nether-gate, and I don't even play Scorpion. Never bothered to learn fatalities of my main either.

If you ask me... I would like faster rematch, and I'm not even competitive player :p
 
Instead of difficult inputs, I'd prefer that a brutality be earned, much like a babality in MK9 (assuming babalities don't make it into MKX). If a brutality isn't isnt something that is earned and used to humiliate/overwhelm an opponent what's the point? If a brutality is performed the same way it's been in the past, all that means to me is that each character has an extra fatality with pain in the ass inputs. Earning it makes it special, and makes it hype. Remember when curbo babied PL? That shit was fucking HYPE. Why? Because he earned it. He dominated PL to get it.
They could always bring back something like UMK3 'MERCY' as one of the requirements. ;)
 
In many ways I wish they would have kept the fatalities shorter in MK9 and MKX, such as how they did in 2D MK's. Personally I feel it more satisfying to watch a quick kill. Just because I think overall it would seem more realistic, that is to the extent of being in an actual fight.

And then of course, the transition into the next match would obviously be quicker too. It could still be brutal of course, so that's not a problem.