His zoning stops opponent from moving forward due to the plus frames on Ex Runes and his bat attacks. If ex rune is -1 on block there is no guessing when you should move. If he doesn't have his bat out Just block his rune which is -11 and wait for the ex which is -1, in either scenario you can just run in after. He controls space now only when the bat is out.I don't understand how it will kill his zoning. The projectile is safe on block, and has to be blocked low, meaning that opponents will still have to pay attention. You're still safe at point blank range too. Your d1 will come out in 7 frames instead of 6, which would beat lots of character's pokes. Full screen it's still a solid option. You should still be able to set up spells/bats on knock downs (like in Ketchup's Sorcerer guide). You still have air skulls, regular skulls, a great d2 and njp. Quan can still control space everywhere on the screen, and he'll still be able to do his hard to blockable, he just won't be able to loop it. So how is his zoning dead?
Lmao.So you are telling me someone who has been trusted by NRS to test these changes has leaked all this information ? I would expect players to respect the decision of NRS to not leak shit. That is pretty horrible for one to even do that.
Not dead, it will be harder that is all. More based on reads. I like to exaggerate when it comes to zoning nerfsI don't understand how it will kill his zoning. The projectile is safe on block, and has to be blocked low, meaning that opponents will still have to pay attention. You're still safe at point blank range too. Your d1 will come out in 7 frames instead of 6, which would beat lots of character's pokes. Full screen it's still a solid option. You should still be able to set up spells/bats on knock downs (like in Ketchup's Sorcerer guide). You still have air skulls, regular skulls, a great d2 and njp. Quan can still control space everywhere on the screen, and he'll still be able to do his hard to blockable, he just won't be able to loop it. So how is his zoning dead?
The triborg build at ESL finals was open to the public. It's completely understandable that someone would walk in and take a look at the changes. As far as I know, people weren't asked to sign an NDA or anything.So you are telling me someone who has been trusted by NRS to test these changes has leaked all this information ? I would expect players to respect the decision of NRS to not leak shit. That is pretty horrible for one to even do that.
Still don't agree but I understand your pointThe triborg build at ESL finals was open to the public. It's completely understandable that someone would walk in and take a look at the changes. As far as I know, people weren't asked to sign an NDA or anything.
At least you're about it after the factNot dead, it will be harder that is all. More based on reads. I like to exaggerate when it comes to zoning nerfs
Im an honest guyAt least you're about it after the fact
I'm pretty sure NRS 100% expected this to happen, and they honestly can't expect anything different. After all, it's just balance changes in an unfinished version of the game. Things can change and it's not like specifics of the other character variations were leaked.Still don't agree but I understand your point
But as the Quan player, if you know that the opponent will run in after a blocked ex rune, you also know that he has to attack you and that attack has start up frames. If the opponent is mid to full screen and prone to running in after a blocked mb rune, just time your njp and hide behind its amazing hit box.His zoning stops opponent from moving forward due to the plus frames on Ex Runes and his bat attacks. If ex rune is -1 on block there is no guessing when you should move. If he doesn't have his bat out Just block his rune which is -11 and wait for the ex which is -1, in either scenario you can just run in after. He controls space now only when the bat is out.
No more easy mode = tearsBut as the Quan player, if you know that the opponent will run in after a blocked ex rune, you also know that he has to attack you and that attack has start up frames. If the opponent is mid to full screen and prone to running in after a blocked mb rune, just time your njp and hide behind its amazing hit box.
Oh dear god! What shall happen to summoner?It's bottom 2 now you guys!No more easy mode = tears
poor quan with his mk9 kano rushdownOh dear god! What shall happen to summoner?It's bottom 2 now you guys!
if this is all true, and quans mb rune really ends up being -1, im jumping ship. spend a bar to be -1? on a character that doesnt have any other means of maintaining advantage outside of summoners bat? GTFO!!!
protip: drop quan chidon´t use ex rune
yeah, this isnt a nerf.....this is a fucking castration is what it is :TIf these changes are true AND stick, then that is very shitty for Quan as a whole. I hope they shaved off some frames on his normals too because if not then it's going to be very bad. I don't understand how the Quan hate is still a thing now when his presence has been scarce in top 8s for the last few months outside of 2 people. Each who haven't consistently won with him if at all. Quan is so cheap but ain't nobody winning with him. Yeah, let's nerf him to hell just to make sure.
Somehow?Even if they correct the frame data for Puggles, it will still be wrong. :|
Also: inb4 this thread somehow manages to turn into a shit storm.
Who's that "certain other character"?Meanwhile Scorpion is buffed to stupidity right now and a certain other character seems to be buffed even stronger than Quan was.
#Balancing
Nah, hes dead dude. He needs to be +12 after a 50/50 to be viable.Quan is still completely safe on block after every mixup and has low pokes and instant njp to worry about. He's not 100% dead, but the stupid eternal guessing game is.