RM Ree
Shiba Tamer
I personally don't think you should ever hammer instead of ice ball as far as starters.
There's an argument to be made that you should ice ball instead of EX hammer when the opponent has 2 or more bars. Always try and bait the breaker out so you're not losing bars with such a meter heavy character. They're not going to let you just kill them after all, so why not sacrifice a few % in the hopes you'll get the breaker first and full damage later on. Seems efficient.
As far ending with slide, I think you should change your outlook and I hope I can convince you.
- Ending in cold blooded means they have no reversal window and have to rely on execution to counter your follow up, not a big deal but it's something slide ender doesn't have.
- d4 has great speed and range that works very well after the standing neutral (d4 hit> run> b12 is a frame trap too).
- Cold blooded also keeps the pace of the match high, where Cryo needs to be IMO.
- The damage, man. Unbreakable, high output in short combos, and threatening conversions after. You can look at some of my older posts via profile for max damage bnb's. They should all be posted somewhere in this thread, or you can PM me and I'll send them there.
There's an argument to be made that you should ice ball instead of EX hammer when the opponent has 2 or more bars. Always try and bait the breaker out so you're not losing bars with such a meter heavy character. They're not going to let you just kill them after all, so why not sacrifice a few % in the hopes you'll get the breaker first and full damage later on. Seems efficient.
As far ending with slide, I think you should change your outlook and I hope I can convince you.
- Ending in cold blooded means they have no reversal window and have to rely on execution to counter your follow up, not a big deal but it's something slide ender doesn't have.
- d4 has great speed and range that works very well after the standing neutral (d4 hit> run> b12 is a frame trap too).
- Cold blooded also keeps the pace of the match high, where Cryo needs to be IMO.
- The damage, man. Unbreakable, high output in short combos, and threatening conversions after. You can look at some of my older posts via profile for max damage bnb's. They should all be posted somewhere in this thread, or you can PM me and I'll send them there.