Gamer68
Fujin!
Since we are about only 20 days away from Mortal Kombat X's release, I thought it would be cool to take a look at some of the first gameplay we saw of the game... And so I did. But while looking at early gameplay, I couldn't help but notice a lot of graphical differences between the early and later builds of the game. It's nothing new to see games go through graphical updates before release, but it's still interesting to see what changed in the final release (or in this case; builds close the the final release).
So! I decided to do a few graphical comparison pictures! Again, just a few... But I may do more later on, and post them in the comments. Also, feel free to make and post your own comparison pictures in the comments! It would be nice to get a bunch of these.
This is a comparison of Scorpion on the character selection screen. The "Before" image is from E3 2014 gameplay, while the "After" image is from one of the later Kombat Kasts (I believe it's the 4th one, but I could be mistaken. I just forgot. Sorry!). Now for the differences between the two:
We can see that Scorpion's head got an update. His mask is shiny, and his eyes look better. The lighting also seems to look better; but you should ignore the bright white light on Scorpion on the "After" picture. It's just Raiden... But still, when I was taking the images I could see lighting improvements. Anyway, we can also see some better textures on certain parts. Some parts of Scorpion used to look like rubber or plastic, but most of that seems to be fixed. His skin texture is better, and a lot of the leather stuff looks better as well. The cloth also looks better.
I would also like to point out that the background on the character selection screen also got an update. If you look at the "Before" image, you can see that the background was much more simple, used a lighter grey, and blended badly with the ground. There was also less fog. In the "After" image though, we can see that the background looks much better, uses a darker grey, and blends better with the ground. There is also more fog. So everything seems to have been fixed.
(Note: I would like to apologize for the huge image. It's way bigger than I wanted it to be. You might just want to open the image in another tab, then cycle between the thread and the image. Again, sorry).
This is a comparison of the Kove stage. The "Before" image is taken from E3 2014 gameplay, while the "After" image is taken from the Reptile trailer. Here are the comparisons between the two images:
First off, I would like to say that NetherRealm Studios did a great job with the stages in the early builds. When I was trying to do comparisons for stages, I couldn't see to many differences; especially for the Dead Woods stage. However, I could still notice a couple things they fixed/updated on the Kove stage. First up, the wood posts on the left and right sides of the bridge. You can tell they got a big texture update, as they look more like wood, and not like... well, I don't what to call them. Anyway, you can also see some skulls hanging off one of the posts on the right. They look way better now, almost like it's a completely different model. They look way more realistic, and of course, seems to be textured better. There's also some sharp, spiky rocks below the boat and beside the bridge in the back. They seemed to have been re-modeled, and they shine more. Overall, they look better and is more noticeable.
Also, like I pointed out with Scorpion on the character selection screen; the lighting looks better. You may not be able to tell right off the bat, but look at the shadows on both of the images. The shadows on the "Before" image is lighter, while the shadows on the "After" image are darker. They also seemed to have improved the textures on a few other things as well...
This is a comparison of Cassie Cage. The "Before" image is taken from E3 2014 gameplay, while the "After" image is taken from Kombat Kast 4 (Brutalities stream). Here are the differences:
Must I even say anything? I mean, seriously... this is the best example of graphical updates for MKX that I can give. She looks completely different! Her face has been re-modeled, so has her hair, and even her ears! Her neck size has been reduced (lol), and her suit color is less blue; instead it looks more black/grey with a touch of pale blue. The star emblem on her shoulder has been removed, and replaced with the Special Forces emblem. The metal on her shoulder is also more reflective. Her eyes looks way better; more like real eyes, not plastic balls. The texture of her skin and hair has been greatly improved. There are also various other improvements as well.
Real quick, I would like to point out why she doesn't have a Mic on her "After" image, like she does on her "Before" image (for anyone who doesn't know). The reason why she has a Mic on the "Before" image is because she is using the Spec Ops variation, and that is a cosmetic change for that variation. On the "After" image, she is using her Brawler variation. Just wanted to point that out, for anyone who isn't aware...
Anyway, back to the comparison; yeah, she looks WAY better. It's crazy how much she has changed. It's almost like shes a completely different character.
That's all the comparison pictures I have. Like I said above, it was only a few. However, feel free to post your own pictures below. There was more things I noticed, but didn't make pictures for. I noticed that Sub-Zero looked really sad for some reason, in early builds. I also noticed that D'Vorah's hood got a texture enhancement. Last but not least: I noticed that some of the character select icons have changed, which I believe were Cassie's, Sub-Zero's, and D'Vorah's.
So! I decided to do a few graphical comparison pictures! Again, just a few... But I may do more later on, and post them in the comments. Also, feel free to make and post your own comparison pictures in the comments! It would be nice to get a bunch of these.
This is a comparison of Scorpion on the character selection screen. The "Before" image is from E3 2014 gameplay, while the "After" image is from one of the later Kombat Kasts (I believe it's the 4th one, but I could be mistaken. I just forgot. Sorry!). Now for the differences between the two:
We can see that Scorpion's head got an update. His mask is shiny, and his eyes look better. The lighting also seems to look better; but you should ignore the bright white light on Scorpion on the "After" picture. It's just Raiden... But still, when I was taking the images I could see lighting improvements. Anyway, we can also see some better textures on certain parts. Some parts of Scorpion used to look like rubber or plastic, but most of that seems to be fixed. His skin texture is better, and a lot of the leather stuff looks better as well. The cloth also looks better.
I would also like to point out that the background on the character selection screen also got an update. If you look at the "Before" image, you can see that the background was much more simple, used a lighter grey, and blended badly with the ground. There was also less fog. In the "After" image though, we can see that the background looks much better, uses a darker grey, and blends better with the ground. There is also more fog. So everything seems to have been fixed.
(Note: I would like to apologize for the huge image. It's way bigger than I wanted it to be. You might just want to open the image in another tab, then cycle between the thread and the image. Again, sorry).
First off, I would like to say that NetherRealm Studios did a great job with the stages in the early builds. When I was trying to do comparisons for stages, I couldn't see to many differences; especially for the Dead Woods stage. However, I could still notice a couple things they fixed/updated on the Kove stage. First up, the wood posts on the left and right sides of the bridge. You can tell they got a big texture update, as they look more like wood, and not like... well, I don't what to call them. Anyway, you can also see some skulls hanging off one of the posts on the right. They look way better now, almost like it's a completely different model. They look way more realistic, and of course, seems to be textured better. There's also some sharp, spiky rocks below the boat and beside the bridge in the back. They seemed to have been re-modeled, and they shine more. Overall, they look better and is more noticeable.
Also, like I pointed out with Scorpion on the character selection screen; the lighting looks better. You may not be able to tell right off the bat, but look at the shadows on both of the images. The shadows on the "Before" image is lighter, while the shadows on the "After" image are darker. They also seemed to have improved the textures on a few other things as well...
This is a comparison of Cassie Cage. The "Before" image is taken from E3 2014 gameplay, while the "After" image is taken from Kombat Kast 4 (Brutalities stream). Here are the differences:
Must I even say anything? I mean, seriously... this is the best example of graphical updates for MKX that I can give. She looks completely different! Her face has been re-modeled, so has her hair, and even her ears! Her neck size has been reduced (lol), and her suit color is less blue; instead it looks more black/grey with a touch of pale blue. The star emblem on her shoulder has been removed, and replaced with the Special Forces emblem. The metal on her shoulder is also more reflective. Her eyes looks way better; more like real eyes, not plastic balls. The texture of her skin and hair has been greatly improved. There are also various other improvements as well.
Real quick, I would like to point out why she doesn't have a Mic on her "After" image, like she does on her "Before" image (for anyone who doesn't know). The reason why she has a Mic on the "Before" image is because she is using the Spec Ops variation, and that is a cosmetic change for that variation. On the "After" image, she is using her Brawler variation. Just wanted to point that out, for anyone who isn't aware...
Anyway, back to the comparison; yeah, she looks WAY better. It's crazy how much she has changed. It's almost like shes a completely different character.
That's all the comparison pictures I have. Like I said above, it was only a few. However, feel free to post your own pictures below. There was more things I noticed, but didn't make pictures for. I noticed that Sub-Zero looked really sad for some reason, in early builds. I also noticed that D'Vorah's hood got a texture enhancement. Last but not least: I noticed that some of the character select icons have changed, which I believe were Cassie's, Sub-Zero's, and D'Vorah's.