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Maybe its just me...

testyourpatience

Ya'll stingy
idk i know what you mean by being kind of bored with it but i still want to play it. it probably has something to do with nrs spoiling the whole game before it was even released. it totally took away that wow factor.

as for mk being less boring, no way youre out your fucking mind. no
 

Bildslash

Goro Lives 
that's not what we were talking about, go back in the quotes if you dont believe me. you're right that interact is a different issue, but the basic gameplay issues that YOU SAID are the same issues as early mk9 ought to have been corrected.
Take my Namco example: a company that has been basically releasing the same game for years with changes and additions to the engine. Still they do these extensive tests to flesh out some glaring issues.

Eventhough the keep working with the same formula they reckon what worked in previous installments might get broken once new elements are added.

Same thing is expected to happen in Injustice, specially since it is a big departure from MK.

P.S. Don't call me a "foo".
 

Rabbit

thugs bunny
Far as I remember there were a ton of people being cool with the game being scrub friendly because it would bring in more people and help the community grow.
Now that people are getting blown up by "random scrub friendly shit" they are pissed and start bitching? Intredasting......

Not saying I agree with having random factors in fighting games but I find it funny that there was all this talk about "adapting" then these posts of hidden tears.
 

Killphil

A prop on the stage of life.
Curious, why do you prefer dial strings over command normals and links?

Well, as a general question, anyone can answer. :)

I like command normals....if we're talking about the same thing, but I still prefer dial strings because they are (to me) easier than links. The leniency for input is different in Injustice than it is for mk9 though. I find that part a little...bothersome when I'm trying to do 112 with Harley and whiff the 11 intentionally and can't get the 2 to come out(ranged pistol shots). That's just one example though.
 

RYX

BIG PUSHER
I like command normals....if we're talking about the same thing, but I still prefer dial strings because they are (to me) easier than links. The leniency for input is different in Injustice than it is for mk9 though. I find that part a little...bothersome when I'm trying to do 112 with Harley and whiff the 11 intentionally and can't get the 2 to come out(ranged pistol shots). That's just one example though.
My only experience with them is in Skullgirls so I dunk if we mean the same thing lol
 

RYX

BIG PUSHER
Far as I remember there were a ton of people being cool with the game being scrub friendly because it would bring in more people and help the community grow.
Now that people are getting blown up by "random scrub friendly shit" they are pissed and start bitching? Intredasting......

Not saying I agree with having random factors in fighting games but I find it funny that there was all this talk about "adapting" then these posts of hidden tears.
Yeah I feel on blast, lol.

I think it's more a situation that we didn't know about this stuff too well, and now that we do we're not happy about some things.
 

Compbros

Man of Tomorrow
cheap safe shit that people are obviously going to exploit until it's not safe anymore. it was off of m2dave's post where he noted that the gameplan in this game is very simple, one move for footsies and safe mixups once you're in and you dont have to learn anything else about your character after that, so most people dont. this foo said that it was also a problem early in mk9, so it doesnt matter, but i'm saying that there's no excuse for a dev not to have corrected shit that they corrected in the previous game before releasing a new game. that's just bad game development.

This happens in every game though, seriously there is hardly a fighter (or any competitive game for that matter) where the early "cheap shit" isn't exploited to the max until people find a way to beat it or something better comes along.

Couldn't this be said for any fighter as well? You find what works best for your footsies while making yourself as safe as possible while you damage or pressure your opponent.


I can't fault Injustice for this because I see it in just about EVERY fighting game, the easiest and cheapest things will be used early on for quick wins.
 

aldazo

Waiting for Havik
Curious, why do you prefer dial strings over command normals and links?

Well, as a general question, anyone can answer. :)
Too much theory, my head burns. :confused:. I guess it's easy for me to dial up combos than linking them. Normals into command normals into specials into super are fine but in KOF some combos are ridiculous hard...this reply doesn't mean I like you I still love to hate you. :rolleyes:.
 
Take my Namco example: a company that has been basically releasing the same game for years with changes and additions to the engine. Still they do these extensive tests to flesh out some glaring issues.

Eventhough the keep working with the same formula they reckon what worked in previous installments might get broken once new elements are added.

Same thing is expected to happen in Injustice, specially since it is a big departure from MK.

P.S. Don't call me a "foo".
ideally they fix previous games' problems before releasing the new one though
i call everyone foo, you're no different
 

RYX

BIG PUSHER
Too much theory, my head burns. :confused:. I guess it's easy for me to dial up combos than linking them. Normals into command normals into specials into super are fine but in KOF some combos are ridiculous hard...this reply doesn't mean I like you I still love to hate you. :rolleyes:.
Oh don't get me wrong, we'd do that Beat It knife game if we ever met. We're enemies. :3

I'm just curious to see how people feel about it, in case I ever end up working on my own game. :16Bit It's also very fun to make theories for me.
 
This happens in every game though, seriously there is hardly a fighter (or any competitive game for that matter) where the early "cheap shit" isn't exploited to the max until people find a way to beat it or something better comes along.

Couldn't this be said for any fighter as well? You find what works best for your footsies while making yourself as safe as possible while damage your opponent.


I can't fault Injustice for this because I see it in just about EVERY fighting game, the easiest and cheapest things will be used early on for quick wins.
it's sorta more specific than that, but just like you didnt want to read more i didnt want to type more, lol.
it's one of those things i wouldnt mind saying, but typing takes too long to tell the story, lol
 

Compbros

Man of Tomorrow
it's sorta more specific than that, but just like you didnt want to read more i didnt want to type more, lol.
it's one of those things i wouldnt mind saying, but typing takes too long to tell the story, lol

I have no problems reading or responding, I like to hear people's side to see if I agree or disagree and if I disagree then I respond with counter points.
 

EGGXI

Scary Bat
I still find it interesting, but I don't have a lot of opportunities to play it, so it's not like I'm playing it as much as some of you guys who put in the crazy amounts of work into these games and bringing us tech & gameplay stuff etc.

I don't really know this stuff, but I'll be curious to see how everything goes at EVO.
 

Pig Of The Hut

Day 0 Phenomenal Dr. Fate and Darkseid player
Neither game is perfect, but I and many other high level players agree that MK9 is the better game. And no, I am not saying this because I can't perform in this game. I was blown up in MK9 this weekend and placed 2nd in Injustice. In Mortal Kombat, Someone who is new to the game will get completely destroyed because it is unforgiving and demands that you have a strong footsie game. In Injustice however, they just need to learn the basic gimmicks of their character (particularly top tier characters) and they will be able to stay competitive. I was able to play Dizzy and 16 bit for awhile in casuals and I really felt that when I got beat, it was because of bad reads or spacing. When i beat them, it was because I was on point with my reads and pressure. I was not gimmicked out. I will continue to play and level up in Injustice, but I am not sure that I will ever think it is better than MK.
This is identical to how i feel
 
This game is absolutely fantastic and this community as a whole has a habit of blowing things way out of proportion.

Interactables are this game's only real problem. This game has excellent footsies, I have no idea what people are talking about when they say it doesn't. Dash block is preference, I absolutely hated it in MK as I never felt like my opponent ever had to commit. Character diversity in this game is just as good as MK. Support NRS and keep playing, I bet you all find how much you love in other the next few months.
 

CCVengeance

The one guy hoping for Kai
Noob is broken, he's got portal glitches that they should totally make a real part of him next game lol. Look up the Lord of Shadow stuff by CHECK4900 or InFlames it's sweet shit

He still sucks tho
maybe I can return Persona...but I keep it around just in case I ever feel like finishing the story.
 
Reactions: RYX

RYX

BIG PUSHER
This game is absolutely fantastic and this community as a whole has a habit of blowing things way out of proportion.

Interactables are this game's only real problem. This game has excellent footsies, I have no idea what people are talking about when they say it doesn't. Dash block is preference, I absolutely hated it in MK as I never felt like my opponent ever had to commit. Character diversity in this game is just as good as MK. Support NRS and keep playing, I bet you all find how much you love in other the next few months.
What?! A perfectly reasonable post? ON THIS SITE?!

Go away Bob, there's too much of you. ;_;

jk I like you
 

ForeverKing

Patreon.com/MK_ForeverKing
I would like to respond to the last part. I'm pretty sure Aris is doing extremely well in SoCal. He is making a couple of top MK players look free in IGAU.

Well than Aris is one of the only ones. MK players dominate Injustice. Marvel and AE players said they were going to pick up Injustice and beat us MK players at our own game. Marvel and AE players were wrong