Faded Dreams V
Retired June 2012. Unretired June 2013.
His D1 is awesome.What? it is?
How is his d1 then ?
His D1 is awesome.What? it is?
How is his d1 then ?
You guys can, uh, "grow" together, as you would put it.Wafflez, next time we practice I'm going to have to sit you on my lap and explain to you how to spell anti.
Im gonna be honest with you. I find it WAY easier to just get used to the height calculation for 214 than dashing so many times and for less damage. But well thats just me XDMost people don't use 2 > 214~bomb just because it's really height dependent... 2 > 2 > d1~bomb is more consistent for most people despite it being a few % less damage. Good to know you can 2 > 214 for max damage if you're confident in it however
What if you catch them really low with the 2? the follow up 214 bomb drops between 4 and bomb. 2 2 d1 or 2 2 2 d1 are pretty much height independent, they work no matter what. which is why they are the staples. nothing wrong with height dependent high damage stuff; pretty much what smoke's reset is all aboutIm gonna be honest with you. I find it WAY easier to just get used to the height calculation for 214 than dashing so many times and for less damage. But well thats just me XD
Thanks for your consideration
I feel so pro when I 2 2 2 D1 sb.well im glad someone mentioned 2, 214~sb.
Its not that hard. you just have to make sure you dash in quick for the 214~sb
i prefer it over the 2, d1, d1~sb method
Not that big of a deal, but when you do Standing 2, Standing 2, D1 (or replace one standing 2 with another D1), the opponent falls to the ground faster. Because of this, you can't extend the combo beyond a 3 D1 2 and ender. If you use one Standing 2 and one D1, you can follow it up with 3 2, 3 D 1 2, 2~Smoke Bomb for some extra damage.
I remember that lolCD jr straight up followed Standing 2 with a Smoke Bomb. lol.
...is awesome.b1 4...
Hell yeah it is. Highly underated. 0 on block. On hit midscreen, you get an awesome teleport switcheroo by teleporting twice. Also, it's the easiest X-Ray for me to hit, personally....is awesome.
Also has other properties that make it unique, which xSmokex stated before. If you end certain combos with it and Smoke Towards, assuming you used it at the proper height, you'll end up in a spot where you can dash twice to appear behind the opponent or seemingly in front of them. Nice little trick to mess with their wakeup inputs.Hell yeah it is. Highly underated. 0 on block. On hit midscreen, you get an awesome teleport switcheroo by teleporting twice. Also, it's the easiest X-Ray for me to hit, personally.
3D12, B14~X-ray
It's so swag in the corner too.
B14, 21~teleport, D1~smokebomb, 3D12, 214~whatever (may be able to F4 reset instead of 214)
Or for less swag, just B14, 214~smokebomb
Hitbox dependent. Won't whiff on high or mid hitbox characters crouching. Will whiff on Jax, Kitana, Mileena, etc.b1 hits high, doesn't it? and idk about 4