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Match-up Discussion ZOD MU CHART -Relaxedstate

Relaxedstate

PTH|RM Relaxedstate
How is the cyborg mu 7-3? Doesnt cyborg win the trade with side arm?
It is possible it could be 6-4..but it is probably closer to 3-7. Sidearm trade knocks cyborg out of iafb which leads to trait (althoigh he cant summon trait durring perfect iafbs). Thus, cyborg has to implement a lot of ground fireballs, which are slow enough that Zod can get trait out on a trade. IAZB MB and iazb slow have their purpose too. Basically Zod just gets a lot of free trait summons, he can also summon trait on reaction to any execution errors. The trait damage and zoning priority that Zod establishes easily overcomes the chip damage taken waiting to make the right read.

I hear your cyborg is coming a long pretty well though! We should play soon
 

Rude

You will serve me in The Netherrealm
Can you explain why Batman/Zod is even?

I'm not trying to be disagreeable, I'd like to know. I find that Zod's zoning can be especially effective against Batman.
 

KHAOTIC_xWULFx

Cyborg's Savior
i ran the zod match with a player named empr mars it was awile ago. i did fine but zod's zoning doesnt beat cyborg, its his trait that beats cyborg :confused:
 

Relaxedstate

PTH|RM Relaxedstate
Can you explain why Batman/Zod is even?

I'm not trying to be disagreeable, I'd like to know. I find that Zod's zoning can be especially effective against Batman.
No worries. Relatively speaking batman has a great forward dash (with great recovery) that can go under a perfect iazb. Batman's trait also must make zod a lot more respectful. There is also the threat of grapple hook, which Zod can't really get a great punish on (except zb trade is good), so it is good to throw out/make Zod respect it now and then. I find that it comes down to making good laser read, and when you guess right you get in, when I guess right I get trait/ trip guard combo.

What part of Zod's zoning is giving you the most trouble?

@HomeLee1121 and F@oreverking handle it very well.

If it were to go in someone favor it would be slightly Zod, but BM really does have all the tools to go even
 

Rude

You will serve me in The Netherrealm
No worries. Relatively speaking batman has a great forward dash (with great recovery) that can go under a perfect iazb. Batman's trait also must make zod a lot more respectful. There is also the threat of grapple hook, which Zod can't really get a great punish on (except zb trade is good), so it is good to throw out/make Zod respect it now and then. I find that it comes down to making good laser read, and when you guess right you get in, when I guess right I get trait/ trip guard combo.

What part of Zod's zoning is giving you the most trouble?

@HomeLee1121 and F@oreverking handle it very well.

If it were to go in someone favor it would be slightly Zod, but BM really does have all the tools to go even
Bear in mind, I have very limited experience vs. Zod. I feel like his MB pistol is very good. It could be online, but when I've blocked MB Pistol and tried to dash, I've gotten nailed with pistol shot again.
Of course, I didn't know that you could dash through iaZBs.
 

Kinetic Balding1

Day 1 Phenomenal Cyborg
In that mu I will do a lot of TAs. If they block the TA, they are forced to respect the next TA. If they try to sidearm after the blocked TA or Zodball, TA will punish both leading to a full combo. If they reversal trait, they will recover in time to block the next TA but everytime a TA is blocked, I can do another TA safely. If they try to trait grab, the TA will punish it. If they dash forward, their only option is to block or jump but by time do the next TA, I will recover in time to stop any air zod ball.
 

Relaxedstate

PTH|RM Relaxedstate
Bear in mind, I have very limited experience vs. Zod. I feel like his MB pistol is very good. It could be online, but when I've blocked MB Pistol and tried to dash, I've gotten nailed with pistol shot again.
Of course, I didn't know that you could dash through iaZBs.
Yeah MB pistol is +frames, but it is easily duckable. There is a huge amount of recovery frames too, so if you make the read you can trait/grapple/dash or whatever is appropriate in the situation. Also, if the zod likes to backdash a lot (which they do very much want to in the neutral) don't be afraid to grapplehook as the risk reward is in your favor (depending on the range). Since there is so much recovery time for his backdash
 

Rude

You will serve me in The Netherrealm
Yeah MB pistol is +frames, but it is easily duckable. There is a huge amount of recovery frames too, so if you make the read you can trait/grapple/dash or whatever is appropriate in the situation. Also, if the zod likes to backdash a lot (which they do very much want to in the neutral) don't be afraid to grapplehook as the risk reward is in your favor (depending on the range).
If I can find a Zod player, I'll have to practice this stuff.

Thanks.
 

Relaxedstate

PTH|RM Relaxedstate
In that mu I will do a lot of TAs. If they block the TA, they are forced to respect the next TA. If they try to sidearm after the blocked TA or Zodball, TA will punish both leading to a full combo. If they reversal trait, they will recover in time to block the next TA but everytime a TA is blocked, I can do another TA safely. If they try to trait grab, the TA will punish it. If they dash forward, their only option is to block or jump but by time do the next TA, I will recover in time to stop any air zod ball.
Interesting! Is this from full screen? Because then Zod can make the TA wiff and get a free summon. I think a reversal iazc can escape as well. Also the problem again becomes if they dash and do MB air Zod balls to reset the situation. Zod can bide his time ( he can also d3 under ground fireballs) taking minimal chip waiting for trait/ an opportunity to summon. Then all cyborgs hard work zoning is for naught :(
 

Kinetic Balding1

Day 1 Phenomenal Cyborg
I recover in time to check zod trying to escape the TA. TA has so much blockstun that If zod tries to iazb, my follow up TA will punish him while hes still in the air. The follow up TA hits during the startup of the iazb. I can safely follow up with another TA at any distance after a blocked TA.
 

Relaxedstate

PTH|RM Relaxedstate
I recover in time to check zod trying to escape the TA. TA has so much blockstun that If zod tries to iazb, my follow up TA will punish him while hes still in the air. The follow up TA hits during the startup of the iazb. I can safely follow up with another TA at any distance after a blocked TA.
nah I meant a reversal instant air zod charge (iazc) lol. 6 frames, just wondering? But I can't test now

Edit: This is also why Cyborg damn missile placement need to be invisible and not broadcasted x-marks the dot style to everyone :/
 

Kinetic Balding1

Day 1 Phenomenal Cyborg
I just tested this out, the iazc may get him away from the TA but even after I do my follow up TA I still recover intime to do a nb to push them back.
 
zod runs away and ds doesn't do a whole lot of chip and zod fishes for trait...also fishes for mb fireball and zod charge over gun shots

zods jump 1 and uppercut are solid tools in the fight... mb laser needs to be used after low gunshots on occasian or just laser

once zod gets a life lead he can shoot zod balls and counter ds's attempts to jump with pistol and what not

it's very obnoxious for ds to deal with zod's backdash and trait and when he has the life lead.
 

Iamthejewish

General Zod of Israel - *Kneel*
@Relaxedstate ,please explain to me why the MU between zod and green arrow is 7-3 in zod's favor?
I think it's 6-4 for zod, 5-5 if the GA player is good.

I played against a few GA players online, Zod cant zone out GA. GA can use regular arrows, fire arrows and electric arrows. When GA is close, zod cant play footsies with GA...

So please explain to me why it's 7-3. Thanks bro!!
 
@Relaxedstate ,please explain to me why the MU between zod and green arrow is 7-3 in zod's favor?
I think it's 6-4 for zod, 5-5 if the GA player is good.

I played against a few GA players online, Zod cant zone out GA. GA can use regular arrows, fire arrows and electric arrows. When GA is close, zod cant play footsies with GA...

So please explain to me why it's 7-3. Thanks bro!!
dude all you have to do is run away and wait for trait... once you get trait get slow balls out and he can't zone with you if you have meter.. you can start usuing charged lasers mb laser.. and more zod balls to keep him out... pistols are underused also vs him because you can use them to anti-dash.
 

Iamthejewish

General Zod of Israel - *Kneel*
dude all you have to do is run away and wait for trait... once you get trait get slow balls out and he can't zone with you if you have meter.. you can start usuing charged lasers mb laser.. and more zod balls to keep him out... pistols are underused also vs him because you can use them to anti-dash.
Well, I just played a long set against @Relaxedstate , I used GA because he asked me too. Now I understand why it's 7-3 :D