Konqrr
MK11 Kabal = MK9 Kitana
OTG after mb kicks is really good... there are only a couple of frames where they can wakeup, but if you time it perfectly they cannot wakeup.
Also, mb kicks on block is like 10% damage and builds hella meter.
After a MB bf3, I like to use the S&M reset into j3/crossup j3, 223~mb bf3, [tp x2 for meter], nj~2~levi~2, b21~mb kicks then OTG b1~mb kicks and I build back 95% of a bar and get 50% ^_^
I really wish she had a blockstring that granted a little more advantage on block so I can use her mb tp for pressure without them being able to jump or poke out.
Also, mb kicks on block is like 10% damage and builds hella meter.
After a MB bf3, I like to use the S&M reset into j3/crossup j3, 223~mb bf3, [tp x2 for meter], nj~2~levi~2, b21~mb kicks then OTG b1~mb kicks and I build back 95% of a bar and get 50% ^_^
I really wish she had a blockstring that granted a little more advantage on block so I can use her mb tp for pressure without them being able to jump or poke out.