FinalBoss_FGC
Day -4MONTHS Dual Jin main
In a sense, you are implying that. It's like stance switching in 3D MK games only your move set doesn't change, your specials do. So instead of picking before match, you can change on the fly.That's not what I said at all. I'm saying that there's a strategy that can be developed by trading off the pros and cons of each variation at different points of a match. Not having variations at all would mean Quan having portals and summons at the same time, or reptile having invisibility and time warp at the same time. Not what I said (nor implied) at all.
You can say "well that's not a bad idea" and it doesn't really... but let's play situations:
Reptile slows down time, changes to invis variation ...goes invis...hits you either overhead or low...you can't block on reaction because you can't see him. Guess wrong we got a combo but time is slowed so even if you guess right then he can hit you the opposite in which you blocked and you're still in hit stun so you get hit...then he changes mid combo to noxious...so now he is doing a full combo and doing extra damage with noxious. After time is normal again and combo is done...he stays noxious so if you go in on him, you get damaged. Then when the time is ready again, he slows down time and you lost the round.
That is just one character going off the top of my head.