Idk about f1. There was a huge convo between myself and
@Rip Torn about f1 on hit. I don't think it actually guarantees the low.
The only truly inescapable one I'm aware of is deep j2 after b2. idk.
They cant armor or use a fast backdash after b2 on hit?
Yeah, deep ji2 was the only one that gave enough hit advantage to guarantee the 50/50. They can mash backdash or armor otherwise. F1 leaves almost no gap though so it's very difficult to armor out of the low because you can't buffer the input. It's like hitting a one frame link to armor out. I can backdash every time though because it allows you to buffer a backdash out of hitstun, so it always comes out on the first frame. Even X-Ray is difficult to do after f1 because it is also like a one frame link.
Then there is the whole issue with meaty f1, which I assume can be as much as +21 based on the frame data. So if you hit a max range f1, you can probably guarantee the OH and low. even just hitting on the second active frame of f1 would guarantee the low at least.
B2, B2 is also hard to armor out of but seems to leave an extra frame in the gap maybe?
I don't know about a single B2 and then delayed 50/50... Does that work?
Bottom line is that deep ji2 was the only one that forced them to block the 50/50 but it's hard to hit a deep ji2 off a b2 (not sure if it's even possible). You can usually hit the deep ji2 after sparks though.
The best thing to do is probably f1. If they start backdashing, there are ways to catch them with ex OH bop. I think you can catch certain characters with f12 as well.
B2,B2 is also really good but it just happens very slowly, so I think it gives the opponent more time to react with backdash or armor.
Needs more testing but those are my conclusions. Feel free to test some shit. I've been wrong about stuff before so don't take this as absolute fact.