I stick with NJP or I walk back and use f24
Which is what I do also but bait jumping isn't the same here like it is in street fighter, if you back dash a jump in and f24 a lot of the opponents can block, unless you are talking about taking them out of the air with it in general then that's a bit more iffy cause a lot of the time I find the 4 wiffs.
Neutral jump is ok but sometimes gets beaten out and or punished once the opponent catches on. I use jumping back 3 a lot
There being no standing 1 and 2 anti airs in this game kind of hurts it imo I know it's because there are different air properties this time around,but being anti aired into full combo by most characters kept me a hell of a lot more honest.
while I'm sure there are some characters who can still do this Johnny is not one of them and i die a little bit inside when I read a jump in and whatever I do to take care of it gets stuffed into full combo.
Jumping is a bit too powerful in this game much like in injustice.