MK2D
Have you had your MK today?
I mean MKX was great, but I was really hoping the series would take a more realistic approach to fighting instead of these “Fatal Blows” that turn your opponent to a pulpy mush only for them to spring right back up again as if nothing happened.
I would’ve loved to see a more tactical engine implemented, where the really brutal moves were very difficult to pull off and the general fighting would gradually wear an opponent down, with both physical and visual damage done to different body parts which would alter the course of a match.
In other words, damage would actually have significance, and a skilled player could even end a match early if they knew how to read an opponent well enough, and knew their character’s arsenal and punishers well enough.
The way it is now will still be fun, but it’s also kinda ridiculous. MK could really be so much more that no other fighting game has even approached yet, but it looks like we’ll have to wait until who knows when.
I would’ve loved to see a more tactical engine implemented, where the really brutal moves were very difficult to pull off and the general fighting would gradually wear an opponent down, with both physical and visual damage done to different body parts which would alter the course of a match.
In other words, damage would actually have significance, and a skilled player could even end a match early if they knew how to read an opponent well enough, and knew their character’s arsenal and punishers well enough.
The way it is now will still be fun, but it’s also kinda ridiculous. MK could really be so much more that no other fighting game has even approached yet, but it looks like we’ll have to wait until who knows when.