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Deleted member 5032
Guest
Let's try something a little different here. Even if you're one of those users who for some reason hates MK11 but spends all day on an NRS fan site, there's gotta be something that keeps bringing you back. So what is it? If they completely remade MK11 from scratch, is there anything you would want them to keep?
For me, they put RoboCop in the game, so I will always have a soft spot for MK11, even if he doesn't play how I would like.
For mechanics, I do like that meter is not tied to any other mechanic (though I'll acknowledge there are plenty of great arguments against this). NRS has proven they're not the greatest at balancing meter-management between characters, so taking that issue out of the equation was a good call, I think. I played Cheetah in Injustice 2, and it was almost impossible to ever build meter against characters like Batman, all while they're constantly building it back almost as quickly as they can spend it.
So, how about you? What do you LIKE about MK11?
For me, they put RoboCop in the game, so I will always have a soft spot for MK11, even if he doesn't play how I would like.
For mechanics, I do like that meter is not tied to any other mechanic (though I'll acknowledge there are plenty of great arguments against this). NRS has proven they're not the greatest at balancing meter-management between characters, so taking that issue out of the equation was a good call, I think. I played Cheetah in Injustice 2, and it was almost impossible to ever build meter against characters like Batman, all while they're constantly building it back almost as quickly as they can spend it.
So, how about you? What do you LIKE about MK11?