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video games you were dope at

BlackViper415

TYM's Head Herpetologist
Haha. That's awesome. I never played the mercenaries in that game. From what i've heard the spawns aren't real predictable like in re4 .
No, definitely not. Each stage has multiple areas (most have 2 but experimental facility and ruins have more) and each area has two or three spawn points. Killing an enemy causes an enemy to pop out of one of these spawn points, but only in the area you're currently in. Once a particular area runs out of enemies, no more will come from that point and you have to move to a new area. This causes you to have to strike a balance between keeping your kill count up, managing spawn points, collecting time bonuses, and trying to stay close to the new area while simultaneously keeping a rough count of how many enemies you've dispatched in your area. It's pretty elaborate but a lot of that gets easier in duo because you can occupy two areas at once.
 
Ranma 1/2 Hard Battle! I didn't even know it was anime when I got this game for snes. It was a really enjoyable fighter with weird move commands that were similar to primal rage's, hold the button(s) and then input the directional buttons. The music was way too kill. Try it out if you never got to give it a go.
 

Zoidberg747

My blades will find your heart
Had some top tens on some Spots in all the EA Skate's. Some top tens in Trials HD and Evolution. Had a bunch of level designs at the top of the User Created Tracks along with one of my designs in Trials HD being put directly into the game through a builder contest. Also pioneered a harder difficulty than the hardest one in the base game which used to be Extreme.
You actually pioneered ninja tracks? Did you go under the same tag? I got into competitive gaming with Trials HD as well. Had a few top 100s and such and eventually got some top 25s in EVO. Was bad at making tracks until EVO where I got on the "top tracks of the week" every track I made(I only made two hehe)


I also was good at other speedrunning games like Super Meat Boy. Got a world record as well as many top 10s and 25s.

I was biiiigggg into Assassins Creed Multiplayer as well. I was considered pretty top in Artifact Assault and Escort specifically.

Lastly im actually pretty good at expert pro drums on Rock Band, but I dont actively compete on leaderboards or anything like that.
 

EntropicByDesign

It's all so very confusing.
I was wayyy too good at Ultima Online. Naked scribe/hide on a llama. Played since before Tram existed and long long after. Started out on a slower-than-56k-modem. I was the worst person known to humanity in that game. I got hand written, real life death threats in the mail. I did everything, from just regular, wandering PKing, to griefing , to extortion. I used to buy up houses close to large RP guild cities so I had easy access, and attack them constantly during events. I would force them to buy the house(s) I had bought, from me, for 20x+ what I paid, to get rid of me.. Or, event-specific pay. Having an in-game, RP wedding? Welp, if you don't want a naked, lunatic mage on a llama to crash the party and 1v25 your guild, its going to cost you. Then fast forward many years, I helped start the strongest Powerscroll guild on the server, we controlled the market almost entirely. 90%+ went to us. I made THOUSANDS of dollars (real life money) selling those and artifacts.

I also played Shadowbane.. If you played Shadowbane past the first year, you knew me, or at were influenced by my actions. IC, ToC, LoC, TSF.. We burned down the servers in the end. We had the devs contact us personally and literally ask us to STOP because we were killing their game. We forced two server merges, annihilated 500+ man guilds with 20-35 people, never lost a 10v10 (as ToC) EVER, to ANYONE, in YEARS. The last year and a half of the game, nothing happened without our say-so. We controlled the entire economy via trade towns, extortion, total control of all primary runes. It was good times. Piss us off? We burn down the city that took your 400 man guild 2 months of work to build.

I miss MMO's with consequences. I miss MMO's designed to allow player control and player content. I don't think they can exist any more, as newer gamers are just to used to handholding. The idea of someone being able to TAKE SOMETHING from you is so alien and insane..

BAH. Dammit, you got me sounding like some old crotchety man on his porch yelling at the local kids, cause "Back in his day....." Sigh.

Oh, I was reasonable at the original Quake and Unreal Tournament too.
 

WidowPuppy

Attack pekingese
You actually pioneered ninja tracks? Did you go under the same tag? I got into competitive gaming with Trials HD as well. Had a few top 100s and such and eventually got some top 25s in EVO. Was bad at making tracks until EVO where I got on the "top tracks of the week" every track I made(I only made two hehe)
Pioneered Ninja tracks, yes. Same tag, no. I had you on my friends list Zoid, hehheh. And yes, you're track making skills improved a lot over time, same for me I suppose.
 
I was wayyy too good at Ultima Online. Naked scribe/hide on a llama. Played since before Tram existed and long long after. Started out on a slower-than-56k-modem. I was the worst person known to humanity in that game. I got hand written, real life death threats in the mail. I did everything, from just regular, wandering PKing, to griefing , to extortion. I used to buy up houses close to large RP guild cities so I had easy access, and attack them constantly during events. I would force them to buy the house(s) I had bought, from me, for 20x+ what I paid, to get rid of me.. Or, event-specific pay. Having an in-game, RP wedding? Welp, if you don't want a naked, lunatic mage on a llama to crash the party and 1v25 your guild, its going to cost you. Then fast forward many years, I helped start the strongest Powerscroll guild on the server, we controlled the market almost entirely. 90%+ went to us. I made THOUSANDS of dollars (real life money) selling those and artifacts.

I also played Shadowbane.. If you played Shadowbane past the first year, you knew me, or at were influenced by my actions. IC, ToC, LoC, TSF.. We burned down the servers in the end. We had the devs contact us personally and literally ask us to STOP because we were killing their game. We forced two server merges, annihilated 500+ man guilds with 20-35 people, never lost a 10v10 (as ToC) EVER, to ANYONE, in YEARS. The last year and a half of the game, nothing happened without our say-so. We controlled the entire economy via trade towns, extortion, total control of all primary runes. It was good times. Piss us off? We burn down the city that took your 400 man guild 2 months of work to build.

I miss MMO's with consequences. I miss MMO's designed to allow player control and player content. I don't think they can exist any more, as newer gamers are just to used to handholding. The idea of someone being able to TAKE SOMETHING from you is so alien and insane..

BAH. Dammit, you got me sounding like some old crotchety man on his porch yelling at the local kids, cause "Back in his day....." Sigh.

Oh, I was reasonable at the original Quake and Unreal Tournament too.
I wish I would of been into mmo's when this was around. Everytime
i hear someone tell a story about a game like star wars galaxies when it was good I get so jealous.
 

GAV

Resolution through knowledge and resolve.
I was wayyy too good at Ultima Online. Naked scribe/hide on a llama. Played since before Tram existed and long long after. Started out on a slower-than-56k-modem. I was the worst person known to humanity in that game. I got hand written, real life death threats in the mail. I did everything, from just regular, wandering PKing, to griefing , to extortion. I used to buy up houses close to large RP guild cities so I had easy access, and attack them constantly during events. I would force them to buy the house(s) I had bought, from me, for 20x+ what I paid, to get rid of me.. Or, event-specific pay. Having an in-game, RP wedding? Welp, if you don't want a naked, lunatic mage on a llama to crash the party and 1v25 your guild, its going to cost you. Then fast forward many years, I helped start the strongest Powerscroll guild on the server, we controlled the market almost entirely. 90%+ went to us. I made THOUSANDS of dollars (real life money) selling those and artifacts.

I also played Shadowbane.. If you played Shadowbane past the first year, you knew me, or at were influenced by my actions. IC, ToC, LoC, TSF.. We burned down the servers in the end. We had the devs contact us personally and literally ask us to STOP because we were killing their game. We forced two server merges, annihilated 500+ man guilds with 20-35 people, never lost a 10v10 (as ToC) EVER, to ANYONE, in YEARS. The last year and a half of the game, nothing happened without our say-so. We controlled the entire economy via trade towns, extortion, total control of all primary runes. It was good times. Piss us off? We burn down the city that took your 400 man guild 2 months of work to build.

I miss MMO's with consequences. I miss MMO's designed to allow player control and player content. I don't think they can exist any more, as newer gamers are just to used to handholding. The idea of someone being able to TAKE SOMETHING from you is so alien and insane..

BAH. Dammit, you got me sounding like some old crotchety man on his porch yelling at the local kids, cause "Back in his day....." Sigh.

Oh, I was reasonable at the original Quake and Unreal Tournament too.
My little brother's best friend killed nearly the entire largest clan there was, along with their king. Then, he apologized - saying his it was his little brother - and they let him back in. Then, he did it again.

You would probably love Neverwinter. Its free to play on XB1.
 

EntropicByDesign

It's all so very confusing.
My little brother's best friend killed nearly the entire largest clan there was, along with their king. Then, he apologized - saying his it was his little brother - and they let him back in. Then, he did it again.

You would probably love Neverwinter. Its free to play on XB1.
The good old days of gaming. I had 3 accounts in UO, one of which was a high profile and extremely respected merchant/ real estate agent (uo had a fully functioning housing market) that no one knew was me. I ran a nice little runehouse and museum. One was dedicated to infiltrating enemy guilds in the artifact and power scroll days. All those idiots never could figure out how we ALWAYS knew. Lol.

In SB I had, hell, 12-13 accounts. Several were dedicated to spec group swaps during large seiges. We only fielded 20-30ppl, so we had to make shit work.
 

Scott The Scot

Where there is smoke, there is cancer.
Overall in Call Of Duty 5: World At War my online record was ridiculous. I guess I was a pub stomper but I managed to prestige over 40 times (that's not exagerated) on different accounts. If I didn't get at least 8 kills on Search & Destroy I'd be pretty bummed. If I died it was a big deal for me. In Head Quarters (that game mode was my jam), 50 kill games were not uncommon and usually less than 10 deaths. I sucked ass at Zombies though lol.

Thinking back, it was probably the game I was best at. The only other games I remember being insane at was one of the WWE games on the PSP. I could not lose against the AI ever, never got to play against a real person though. Another one was FIFA Street 1, that was a fun game. It was a fast paced less boring, less formal version of football and I kicked ass at it haha.

I didn't really play Fighting games as a kid. I used to play vs my dad at Tekken 3 (I think) and he would not hold back, he kicked my ass. And I had to really really work for my win. Too dependant on tactical mashing probably lol :p

I was pretty good at Sonic on the Sega Mega Drive, aw man so many memories.