Not really...because unfortunately many of the unthrowable strings are also special cancellable, and the special will likely hit Grundy before he can cancel WC into anything.
For example, Superman F23xxlowscoop always beats Grundy WCC into anything
Right.
I honestly have zero problem with the mechanic of how the throw immune moves work. I can only really count a few times where it legit made me lose the match where I whiffed and wasn't expecting it to.
I know you don't agree with the throw immune properties, and i don't either. I still think getting in with all the zoning and Grundy not being able to dodge ANY intractables is a big deal.
I like the list though, but i typically just assume that all strings have one move where you can't throw, hence I tend to cancel it when i'm getting hit.
Good list though. Much appreciated.