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Match-Up Discussion - Tigrar Fury Tigrar Fury Match Up Chart

Espio

Kokomo
Disclaimer: I am not posting every variation for every character because A: I don't know anything about some characters and B since I don't know it would be irresponsible of me to label mus I have little to no clue about their nuances or meta in any capacity and C because that's just way too long a list and I detest clutter.


Guide: Most of the match ups Goro wins here are based on the premise that he is able to not only zone or counter zone these characters effectively(Drunken Master, Lackey for example), but also he likely has footsies that rival or or outright better than theirs. A lot of this list is also very vulnerable to oki pressure due to weaker risk/reward being a thing (Cassie/Cyrax for example).

Characters he tends to go 5-5 with are characters with comparable offense to him (Jax and Kung Lao), that both have comparatively equal zoning checks and balances on each other (Tanya and Erron Black) or characters he has really effective oki, pressure and/or counter zoning against (Kitana) or comparable footsies and neutral (Scorpion).

Losing match ups usually have these things in common: Superior footsie tools (Takeda and Shinnok for example), they out zone or counterzone and out space him (Predator for example).


Lackey Ferra/Torr: 7-3
Drunken Master Bo Rai Cho: 7-3
Fisticuffs/SD Cage: 6-4
Triborg Cyrax: 6-4
Spec Ops Cassie Cage: 6-4
Balanced Kenshi: 6-4
Tarkatan Alien: 6-4
Killer Leatherface: 6-4
Gunslinger Erron Black: 6-4



RS/Ass/Mourn Kitana: 5-5
Dragon Fire Liu Kang: 5-5
Swarm Queen D'Vorah: 5-5
Triborg Cyber Sub-Zero: 5-5
Piercing Mileena: 5-5
Grandmaster Sub-Zero: 5-5
Shaolin Kung Jin: 5-5
Pumped Up Jax: 5-5
Crystalline Tremor: 5-5
Demolition/Special Forces Sonya: 5-5
Pyromancer Tanya: 5-5
Tempest/BS Kung Lao: 5-5
War God Kotal: 5-5
Triborg Smoke: 5-5
Displacer Raiden: 5-5
Mystic Ermac: 5-5
Summoner Quan Chi: 5-5



Bone Shaper Shinnok: 4-6
Full Auto Jacqui: 4-6
Hellfire Scorpion: 4-6
Nimble/Nox Reptile: 4-6
Triborg Sektor: 4-6
Unstoppable Jason: 4-6
Shirai Ryu Takeda: 4-6
Cutthroat Kano: 4-6
HQT Predator: 4-6
 
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CrazyFingers

The Power of Lame Compels You
I haven't playing the Tigrar Fury matchup all that much but I feel like the MU Number for Butcher is right.
 

Doombawkz

Trust me, I'm a doctor
He beats lackey 3-7 now because of his fireball changes I feel. We used to be able to punish his gaps with EX Torryuken but now that doesn't have armor, and his fireballs recover fast enough to let him block and punish charge
 

Espio

Kokomo
If by some chance you have Xbox I can give you Possessed and Wrestler experience
I don't have it unfortunately. I don't feel like I'm/ ever be able to legitimately learn the majority of match ups in this game. There are too many variations and not enough specialists plus not enough time :/. I would love to learn more though.
He beats lackey 3-7 now because of his fireball changes I feel. We used to be able to punish his gaps with EX Torryuken but now that doesn't have armor, and his fireballs recover fast enough to let him block and punish charge
Lol, I'm glad you said this because I wanted to put it at 7-3, but didn't wanna have people upset, but the match up to me has always been easy and Goro has only gotten better over time while he has gotten worse. I changed it to 7-3.
 

Solomon Gorondy

Should Goro be top 5?
Good MU chart. Do you think any of his losing match-ups could be better handled with another variation? I think Dragon Fangs maybe better suited to fighting Summoner Quan Chi for his increased damage and reach.
 

Espio

Kokomo
Good MU chart. Do you think any of his losing match-ups could be better handled with another variation? I think Dragon Fangs maybe better suited to fighting Summoner Quan Chi for his increased damage and reach.
Dragon Fangs does better against Quan Chi and Takeda. I think it's enough to break even with Quan. Then there are other match ups like Shinnok that are still losing. He still beats Ferra/Torr and Cassie in Dragon Fangs and goes even with Kitana and Jax.
 

Laos_boy

Meow Hoes
If I'm ever on. I'll give you possessed experience. Possessed might do well against goro. Idk how goro handles teleport without meter. But I'll see.
 

Espio

Kokomo
The only MU I think F/T wins is with vicious vs crouton warrior
I would not doubt it, Kuatan Warrior is trash lol.
If I'm ever on. I'll give you possessed experience. Possessed might do well against goro. Idk how goro handles teleport without meter. But I'll see.
I kind of wanna do an old school run back of Goro versus Kitana, but Possessed is also acceptable. Goro is likely to slightly lose only due to meterless options not being that great with a meh back dash.
Hey @Espio , are u only on PSN? I'd love to play against a very good Goro... am only on steam
I am only on PSN sorry.
 

Doombawkz

Trust me, I'm a doctor
I would not doubt it, Kuatan Warrior is trash lol.
Yeah, which is a shame because the character could have had so much potential.

Just imagine if Curtain Courier's chest charge could've actually been used to extend combos. So much could've been done with the character's specials :(
 

YoloRoll1stHit

Publicly Educated
I heard that you can combo off chest lunge if it trades?
I always thought Cassie at least goes even with TG Goro because she can play footsie with B1, d4 and can jump around like a bitch, but I don't have enough Goro experience though
 

Espio

Kokomo
Because a character can play footsies does not make it even, Goro can play footsies with a lot of characters and still loses to them. Cassie is free on oki, gaps all over the place whereas Goro has a lot of ways to wake up safely and pressure her. She has to spend a bar to be safe on her mix ups whereas Goro in general is not taking a risk on his mix ups since Back 3, punch walk is -5 and 3, down 3 is -2 and has a built in option select if blocked so that specials do not come out on block.

The damage issue, the reliance on run to combo, getting out zoned and so much more. There is no jumping around free unless the Goro player is bad and can't space or use ex telestomp, up 2, down 1, etc to check her.

Some Cassie players think it's 7-3, possibly 8-2 in Goro's favor so it's not like 6-4 is unreasonable or over the top. What real, tangible advantage would she even have to classify it as even. It's not like she wins really anywhere. They are not equals.

I'm almost inclined to put this match up on par with Lackey Ferra/Torr and just call it a 7-3 as her options in general are pretty terrible for dealing with a lot of his core tools and variation specific ones as well.

Yeah, which is a shame because the character could have had so much potential.

Just imagine if Curtain Courier's chest charge could've actually been used to extend combos. So much could've been done with the character's specials :(
Imagine if it was actually safe or at least the ex version was safe. There are other advancing mids of similar speed that are 100% safe on block that lead to more so I don't think that would have been too good either or even if it required a bar of meter to launch that would have been fine.
 
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Doombawkz

Trust me, I'm a doctor
Imagine if it was actually safe or at least the ex version was safe. There are other advancing mids of similar speed that are 100% safe on block that lead to more so I don't think that would have been too good either or even if it required a bar of meter to launch that would have been fine.
Yeah, I think Can-can warrior could benefit from a safe advancing chest charge, honestly I'm surprised it isn't. It would've been great to have the option to MB it on block to make it into a tick throw, or even just making it -5 instead of -12
 

CrazyFingers

The Power of Lame Compels You
Yeah, I think Can-can warrior could benefit from a safe advancing chest charge, honestly I'm surprised it isn't. It would've been great to have the option to MB it on block to make it into a tick throw, or even just making it -5 instead of -12
Would also like EX Ground pound made plus enough so he can setplay a little more in the corner a bit. Granted, it'd be expensive as hell (one bar combo into one bar restand into either low-ish damage of overhead for around 30% it wouldn't be busted either, just pretty good)
 

Nuovo_Cabjoy

G O R O B O Y S
Bone Shaper Shinnok: 4-6
Full Auto Jacqui: 4-6
Nimble/Nox Reptile: 4-6
Summoner Quan Chi: 4-6
Triborg Sektor: 4-6
Unstoppable Jason: 4-6
Shirai Ryu Takeda: 4-6
Cutthroat Kano: 4-6
HQT Predator: 3-7

This unfortunate truth is what makes it hard to be competitive with Goro STILL. These guys are the meta, and they give him the beatdown. I'd argue that Jacqui is 7-3, tho I haven't tried tigrar for the MU (can't see it helping all that much tho).

Possessed also lies in the 4-6 range I believe.

Goro is obviously in a great state right now overall, but for anyone who wants to do well with him in tournament I wish you luck. Eventually you'll have to fight a HQT, Sektor, BS, Jason or FA. And after that you'll need the noose.
 

CrazyFingers

The Power of Lame Compels You
This unfortunate truth is what makes it hard to be competitive with Goro STILL. These guys are the meta, and they give him the beatdown. I'd argue that Jacqui is 7-3, tho I haven't tried tigrar for the MU (can't see it helping all that much tho).

Possessed also lies in the 4-6 range I believe.

Goro is obviously in a great state right now overall, but for anyone who wants to do well with him in tournament I wish you luck. Eventually you'll have to fight a HQT, Sektor, BS, Jason or FA. And after that you'll need the noose.
Or you become Shin-Goro and blow a hole in those fuckers chests.
 

Espio

Kokomo
This unfortunate truth is what makes it hard to be competitive with Goro STILL. These guys are the meta, and they give him the beatdown. I'd argue that Jacqui is 7-3, tho I haven't tried tigrar for the MU (can't see it helping all that much tho).

Possessed also lies in the 4-6 range I believe.

Goro is obviously in a great state right now overall, but for anyone who wants to do well with him in tournament I wish you luck. Eventually you'll have to fight a HQT, Sektor, BS, Jason or FA. And after that you'll need the noose.
Most mid tier characters have a match up chart like this. It's mostly even match ups with the periodic winning and losing match ups. 4-6 match ups are easily winnable, especially in a 2-3 game set where quick adaptation pays off. I would also like to note several characters like Kitana for example struggle against Sektor 4-6 and she gets mopped by HQT Predator too. The case has always been unless you're top 10 to top 5, you probably have a sizable share of losing match ups. The "beatdown" would be a more appropriate term for truly terrible match ups.


The only match ups that should really even be an actual worry are 7-3 or worse and even if Jacqui was to be 7-3, you're not running into Jacqui constantly or HQT Predator constantly at tournaments. We're not talking about someone getting bodied by say: Aquaman or Martian Manhuner and it being a super big deal because of how common they are as characters. Sektor isn't all over the place either. The only ones that are reasonably common is Boneshaper Shinnok and Jason and you can totally win slight disadvantage match ups.

If having a handful of 4-6's and one-two 3-7 match up is a deal breaker, that means most characters are still not viable or worth using. This is pretty much the same story of every mid tier in fighting games, they might go 5-5 with some top tiers, but are likely to lose to several as well since usually mid tier is relatively honest in comparison to the tip top.
 

STB Shujinkydink

Burning down in flames for kicks
i swear dragon fangs 7-3s quan. Tigrar feels better, i definitely agree with 4-6 for summoner, might also for warlock and i have never played sorcerer but i imagine its likely 5-5. Good chart :)
 

Nuovo_Cabjoy

G O R O B O Y S
Most mid tier characters have a match up chart like this. It's mostly even match ups with the periodic winning and losing match ups. 4-6 match ups are easily winnable, especially in a 2-3 game set where quick adaptation pays off. I would also like to note several characters like Kitana for example struggle against Sektor 4-6 and she gets mopped by HQT Predator too. The case has always been unless you're top 10 to top 5, you probably have a sizable share of losing match ups. The "beatdown" would be a more appropriate term for truly terrible match ups.


The only match ups that should really even be an actual worry are 7-3 or worse and even if Jacqui was to be 7-3, you're not running into Jacqui constantly or HQT Predator constantly at tournaments. We're not talking about someone getting bodied by say: Aquaman or Martian Manhuner and it being a super big deal because of how common they are as characters. Sektor isn't all over the place either. The only ones that are reasonably common is Boneshaper Shinnok and Jason and you can totally win slight disadvantage match ups.

If having a handful of 4-6's and one-two 3-7 match up is a deal breaker, that means most characters are still not viable or worth using. This is pretty much the same story of every mid tier in fighting games, they might go 5-5 with some top tiers, but are likely to lose to several as well since usually mid tier is relatively honest in comparison to the tip top.
Yeah the dynamic is a bit different in Australia. Due to our smaller scene I know 100% that I'll have to play against multiple Sektors, Jacquis, HQTs and a couple others in this list. Super discouraging as a result. I personally have no intenion of playing Goro v Jacqui or Sektor. I have 0 clue how to win those MUs consistently.
 

Espio

Kokomo
i swear dragon fangs 7-3s quan. Tigrar feels better, i definitely agree with 4-6 for summoner, might also for warlock and i have never played sorcerer but i imagine its likely 5-5. Good chart :)
I agree Dragon Fangs does best versus Quan, I have no reason to use Tigrar versus him in the current meta when Fangs does so well. I don't think it's a losing match up for Quan by any means, it's a very fun match up though.

Yeah the dynamic is a bit different in Australia. Due to our smaller scene I know 100% that I'll have to play against multiple Sektors, Jacquis, HQTs and a couple others in this list. Super discouraging as a result. I personally have no intenion of playing Goro v Jacqui or Sektor. I have 0 clue how to win those MUs consistently.
There's nothing wrong with playing secondaries if you don't like match ups or feel they're really bad. Your scene's meta is unique, but even still I don't think 4-6's are worth worrying about though or countering.

I will however say that everyone has their own strategy for how they wanna approach the game. I sometimes use two characters in games, sometimes just one. It just depends really. If you have a secondary that does better or you're more comfortable with, why not use them? It only makes sense.