The ping in MK11 isn’t delay based, meaning there’s no difference in input delay between 50ms ping and 200ms ping. I came across this information when asking what ping the “offline input delay” was simulating. Apparently it simulates 3 frames of input delay, which is the most you will encounter playing online.
This info is not only valuable, but super interesting to me. I recommend checking out the video that @Dizzy linked. Also props to @THTB for the info as well!
Here’s the video:
This info is not only valuable, but super interesting to me. I recommend checking out the video that @Dizzy linked. Also props to @THTB for the info as well!
Here’s the video: