The surviving variations for mk11

Discussion in 'Mortal Kombat XL' started by ismael4790, Apr 19, 2018.

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  1. ismael4790

    ismael4790 Stay focused or get Caged

    If mk11 got rid of variations, and assuming the game would be legacy in some aspects, imagine only one variation of each character can transfer its style to the mk11 character (if that character makes it into the game). Choose which variation you want to survive.

    Here are the ones I would choose:

    Jax - Pumped up
    Sonya - Covert ops
    Kung Lao - Hat trick
    Kenshi - Balanced
    Kitana - Royal Storm
    Scorpion - Inferno
    Sub Zero - Unbreakable
    Mileena - Ravenous
    Takeda -Ronin
    Cassie - Hollywood
    Jacqui - Full auto
    Kung Jin - Ancestral
    Tanya - Kobu Jutsu
    BoRaiCho - Drunken Master
    Shinnok - Necromancer
    Kano - Cybernetic
    Johnny - Fisticuffs
    Erron - Gunslinger
    Liu - Dualist
    Ermac - Spectral
    Kotal - Blood god
    Reptile - Deceptive
    Ferra-Torr - Vicious
    Dvorah - Venomous
    Raiden - Master of Storms
    Quan - Summoner
    Goro - Kuatan warrior
    Tremor - Metallic
    Triborg - Cyrax
     
    #1
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  2. Sub-Zero without clone?! Bladphemy!
    Liu dualist to return would be dope though.
     
    #2
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  3. Cursa

    Cursa Counterpoke with armoured DB2 at all times.

    Dualist was my favourite but I hope they make the gimmick parts of it less gimmick
     
    #3
  4. The_Tile

    The_Tile Just a sip, and an overhead, and a low, yeah.

    If Quan Chi returns and doesn't get Puggles I will cry
     
    #4
  5. I will cry if he returns and DOES get Puggles back. The horror...
     
    #5
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  6. Flamelurkr

    Flamelurkr Noob

    Hat trick lol lao would be unplayable
     
    #6
  7. ismael4790

    ismael4790 Stay focused or get Caged

    @Eddy Wang
     
    #7
  8. Eddy Wang

    Eddy Wang Skarlet scientist

    PSN:
    eddywangmk
    I do apreciatte the fact of ppl labelling me has lao player but, if my girl skarlet is on the game i probably won't even touch him.

     
    #8
  9. Marinjuana

    Marinjuana Up rock incoming, ETA 5 minutes

    He picks Metallic, Blood God and Drunken Master...

    A man after my own heart
     
    #9
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  10. Flamelurkr

    Flamelurkr Noob

    Lao main till the end tbh
     
    #10
  11. Wigy

    Wigy There it is...

    If they're killing of variations I see them going with the most characteristic of their respective character

    Like I don't see fisticuffs coming back because knuckle duster punch spam isn't Johnny, he's based on Jean Claude van Damme it's all about kicks.

    Takeda I would think lasher or SR because he was trained by scorpion.

    Mileena basically any of em would work.

    Sub, has to be GM etc
     
    #11
    Last edited: Apr 21, 2018
    Dankster Morgan likes this.
  12. JGillette

    JGillette The universe depends on what I can remember of it

    PSN:
    JJGillette
    Steam:
    mmrock2
    Tanya had her Kobu Jutsu and pyromancer abilities except for the dust, but Dragon Naginata is an unique detail for her
     
    #12
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  13. Espio

    Espio Blow Away Corruption
    Lead Moderator

    PSN:
    Espio872
    Dragon Fangs Goro would be my pick for the version of Goro to be the carry over.

    Fang spin has similarities to his classic advancing spin attack.
    Classic fireball.
    Plus frame pressure as a reliable mind game aspect.
    Dragon Gangs are his classic weapons of choice.

    Hopefully they do more focused characters with their classic characteristics intact.
     
    #13
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  14. ismael4790

    ismael4790 Stay focused or get Caged

    My reason to pick fisticuffs is that he is based on staggers and therefore its style is closer to his mk9 form, which became a classic for many of us. Stunt double is crazy weird design and A-list is based on cancels, which I don't like as a mechanic.

    In general I also think they will go with the most characteristic or hype variation of the previous game. In Cage's case, I think DJT's fisticuffs gave the most memorable moments in competition for the character.
     
    #14
    Last edited: Apr 21, 2018
  15. Wigy

    Wigy There it is...

    No it didn't it was busted as fuck and braindead and then totally useless for the rest of the game.

    Mk9 cage isn't like any of the variations in mkx

    I do agree that they should make it more mk9 like but fisticuffs is just a boring badly designed variation with a low skill ceiling and is difficult to properly balance
     
    #15
    Last edited: Apr 21, 2018
    Dankster Morgan likes this.
  16. Johnny need splitkicks!
     
    #16
  17. ismael4790

    ismael4790 Stay focused or get Caged

    I think the variation was the closest to mk9 Cage for the aforementioned reasons. Speedbag was comparable to f33b3 string. Hit confirmable staggers and simple gameplan. Anyway, it's up to debate.

    It wasn't that hard to balance, nrs just didn't do a good job in this case, and they reacted too late. His last changes (mainly mb fistbump, the idea I advocated for over a year) were a step in the right direction and I would love to see how they continue it.

    Anyway, looking forward to listening more suggestions for the surviving variations, guys!!
     
    #17
    Last edited: Apr 21, 2018
  18. Eddy Wang

    Eddy Wang Skarlet scientist

    PSN:
    eddywangmk
    MKX Johnny has nothing on MK9 Johnny aside from F4 and F3 honestly
     
    #18
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  19. Dankster Morgan

    Dankster Morgan Good luck getting through the shell

    Johnny would definitely be A-List, he was even A-List in the story so canocially Johnny would even be A-List over Fisticuffs
     
    #19
  20. Cursa

    Cursa Counterpoke with armoured DB2 at all times.

    Why don't they make new variations if they're going to add them
     
    #20
  21. Second Saint

    Second Saint A man with too many names.

    Steam:
    Coin Flip
    Surprised you picked Venomous for D'vorah. I'm a venom main, and even I wouldn't have picked it as the the onr to base her off of going forward. Swarm Queen is just too iconic.
     
    #21
  22. ismael4790

    ismael4790 Stay focused or get Caged

    Venomous feels cooler to me with those bug spray restands. Swarm Queen has cancels, and I simply don't like that mechanic, it's a potential source of brokeness, and I would prefer if it didn't come back.
     
    #22
  23. Second Saint

    Second Saint A man with too many names.

    Steam:
    Coin Flip
    It was the venom mechanic that always did it for me. Nothing better than stacking up a running dot with such ridiculous growth potential that it could make the next hit utterly ridiculous damage if you maximized it or landing a 21% throw.

    If Venomous could have launched off f1 like the other variations, she'd have made a lot more waves.
     
    #23
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