hi tym,
much like the reset thread: http://testyourmight.com/forum/showthread.php?12033-The-reset-thread
but this is for characters who can create safe jump ins/crossovers
again if they are conditional to how your opp blocks please state this.
again to get the ball rolling...
mileena- telekick- free jip attempt- & f3- safe jip
cage-nutpunch
quan chi- ex skull
sonya- f4 (hits overhead)
freddy- ex spike
cyrax - b1212 command grab
sektor - Front/back/above front missle/homing missle* (if the opponent dashes into a front upmissle you have a safe jump, if you throw an above upmissle and they stay stationary you get a safe jump, these are all only viable within jump distance though)
Kitana - Cutter (df2)
Nightwolf - F2
scorpion - telepunch (hit)
shang - up skull
jade - ex rangs (hit free combo)(blocked for pressure or jip)
ermac- 3,1,2 string (hit)
kabal- 1,1,1 string (hit)
radien- ex bolt (2nd hit)-free combo
sub- b1,2 (hit)
smoke- 2,1 (hit)- also free smoke away/towards
much like the reset thread: http://testyourmight.com/forum/showthread.php?12033-The-reset-thread
but this is for characters who can create safe jump ins/crossovers
again if they are conditional to how your opp blocks please state this.
again to get the ball rolling...
mileena- telekick- free jip attempt- & f3- safe jip
cage-nutpunch
quan chi- ex skull
sonya- f4 (hits overhead)
freddy- ex spike
cyrax - b1212 command grab
sektor - Front/back/above front missle/homing missle* (if the opponent dashes into a front upmissle you have a safe jump, if you throw an above upmissle and they stay stationary you get a safe jump, these are all only viable within jump distance though)
Kitana - Cutter (df2)
Nightwolf - F2
scorpion - telepunch (hit)
shang - up skull
jade - ex rangs (hit free combo)(blocked for pressure or jip)
ermac- 3,1,2 string (hit)
kabal- 1,1,1 string (hit)
radien- ex bolt (2nd hit)-free combo
sub- b1,2 (hit)
smoke- 2,1 (hit)- also free smoke away/towards