Haha I forgot that about lake mist completely. CoolI play Relentless too, so I feel your pain. Remember, after a Lake Mist he has cool down on that special, so you can do teleport (non-ex) into db2f2 and you wont get the second Lake Mist. Also, I learned something crucial from watching @Khaotic_Armor at EGP last week. After a ji2 or ji1, you can buffer a b1 and then you have way more time to press dbf2, so you can get the tick throw any time you make them block a jip. It's works like 95% of the time because they are jailed into blocking high after the jump in so none of that b1 whiffing stuff. It's sort of a game changer for Relentless/Unstoppable.
Edit: jip b2 dbf2 is also much easier due to the buffer window.
The thread is outdated and we have a thing going on here. Either join or fuse them
This thread contains only B1~TS, whereas the other one has a list of all the command grabs. The whole point of a thread is to discuss things from the OP. The OP of this thread could have been just a normal post in the other thread and prevented clogging. But LSBH!! Igaf what you post or where, you all seem happy in here so I'm not gonna do anything. Enjoy! Imma go get my drink onThe thread is outdated and we have a thing going on here. Either join or fuse them
Also this thread was made to explain new uses for b1 dbf2, which was just discovered as a tick throw, but no one went further then that with it.This thread contains only B1~TS, whereas the other one has a list of all the command grabs. The whole point of a thread is to discuss things from the OP. The OP of this thread could have been just a normal post in the other thread and prevented clogging. But LSBH!! Igaf what you post or where, you all seem happy in here so I'm not gonna do anything. Enjoy! Imma go get my drink on
well I don't see them so energetic over there. You cared to see what this was about and you found interesting what we've said here, so contribute... or link this thread to the other.This thread contains only B1~TS, whereas the other one has a list of all the command grabs. The whole point of a thread is to discuss things from the OP. The OP of this thread could have been just a normal post in the other thread and prevented clogging. But LSBH!! Igaf what you post or where, you all seem happy in here so I'm not gonna do anything. Enjoy! Imma go get my drink on
Your thread is a good quick reference for Jason's tick throws. It should probably be stickied, like a combo thread would. This thread is more of an in depth discussion focused on setting up B1~TS and has evolved into jailing into tick throws. Both are needed, imo. Sometimes, new threads incite new ideas. Cheers!This thread contains only B1~TS, whereas the other one has a list of all the command grabs. The whole point of a thread is to discuss things from the OP. The OP of this thread could have been just a normal post in the other thread and prevented clogging. But LSBH!! Igaf what you post or where, you all seem happy in here so I'm not gonna do anything. Enjoy! Imma go get my drink on
Yes, 24~TS is really good off the jump in as well. So is standing 1~TS.Haha I forgot that about lake mist completely. Cool
The buffer after the ji is good, but I've got you something sweeter. Tried it yesterday on casuals and left happy about it. At first I didn't know where to use 24~dbf2 and then I tested the ji jail thing and it worked. What's the fuss? It's the only 2 hit tick throw Jason has and ji is the only situation you can hit confirm, plus leads to a combo.
Now I'm trying to rip b1 off my head after ji.
I know that I overreact in this, but I don't understand why they haven't mentioned it yet. 24 should be on streams since day 1
Indeed the armor helps high hits in corner, I don't use it much though, only when opponent's healthbar is around 15% and mine is 20%+Yes, 24~TS is really good off the jump in as well. So is standing 1~TS.
Another use for 24~TS is in the corner after activating armor. So you do your b122, run b122, 111~dd4 and as they wake up you trap them in the corner with 24~dbf2. You can do a 11, or b12 first so you can time the debuff better. But it's very hard for the to jump out of any of those strings, and you might catch them trying to low profile or otherwise escape.
whateverSo much misinformation, it hurts
Yes 1~TS can be punished if the 1 hits. They would actually have to start punishing you after they just got hit by standing 1, which is very unintuitive for somebody to start pushing buttons when just being hit. It's a risk for them because you might just be going into 111 pressure.Indeed the armor helps high hits in corner, I don't use it much though, only when opponent's healthbar is around 15% and mine is 20%+
Ji to 1 is good if one is able to hit confirm, because (without having tested) I believe on hit the TS gets punished
Elaborate?So much misinformation, it hurts
or better yet go check this thread out:Elaborate?
Do you and BiPolar understand what jailing means? Read post 25 and on.or better yet go check this thread out:
http://testyourmight.com/threads/possible-bug-on-b1-b12-b122.52024/
This thread is about new uses for the b1 tick throw. Yes b1 whiffs on some characters, but not everybody.or better yet go check this thread out:
http://testyourmight.com/threads/possible-bug-on-b1-b12-b122.52024/
what exactly are you pretending? Do you want to say you don't use that move? Maybe overuse it to the point you forgot what move is it?or better yet go check this thread out:
http://testyourmight.com/threads/possible-bug-on-b1-b12-b122.52024/
Do you and BiPolar understand what jailing means? Read post 25 and on.
http://testyourmight.com/threads/the-power-of-back-1-tight-squeeze.52504/#post-1738856
No no guys plzThis thread is about new uses for the b1 tick throw. Yes b1 whiffs on some characters, but not everybody.
A. what I wrote above@Rip Torn I'm not talking about jailing, that's universal. I'm referring to the op, where A. The reason that thread keeps getting linked is because it shows that it whiffs on almost half the cast. B. If they jump the tick throw neutral jumps punish, also most characters with a semi decent jip can jump over. Then also have armor options etc.
You: "I'm gonna test this out for like 30 seconds." Realizes only takeda, ferra torr, quan chi, and kung jin can neutral jump punch b1 dbf2: "DERP! This doesn't work! Even though this works on 20 other characters. Doh!"I've already tested this a while ago and a good chunk just isn't accurate.
Your a bill and why you bother of even posting to get attention. If you don't have nothing nice to say or anything to deal with topic then buzz off. People like you just destroy threads with your irrelevant post.Thread is a...