I'm sorry
J360, I respect your views and I'm certain you are a great DS player, but I refuse to agree with you on the fact that DS' trait is "fucking bananas."
It's got such a huge startup time, ridiculous actually, that when used in the raw is suicidal. Of course, no one in their right mind would do that. Outside of that, we have these semi-decent setups that just BARELY work, and are matchup specific. With techroll+wakeup, there are ways to stop it.
Even then, once you get it up, you are NOT at an advantage. Yes, I am AWARE that it can be used in conjunction with 132 for an unblockable string, but how exactly are you setting that up? You are disadvantaged due to the time it takes to use the trait, and 1 has such short range. THEN you have to set up 1. What's a reliable way to set up pressure? Ji2 or F3 are decent ways. Alright, read your opponent's offense, use either move, then do 132. Oh what? You ran out of time because the trait is on cooldown now? Great...
The damage sacrifice is actually pretty significant because not only do you lose damage, you lose low shots chip on wakeup OR wakeup pressure (which DS is pretty darn good at and should NOT be ignored). Basically, you're not ending your combo with Flip, and Flip is a gdlk ender.
Back to 132 real quick, you DO realize 1 hits high right? The opponent can duck under 1 and D2 you for a combo before you get your unblockable string. D2 is just the universal punish too. Flash will get a D12 MB Kick combo and take off 40% of your HP.
Let's not forget that atrocious debuff after the trait ends.
The best thing about trait is that stupid glitch in which MB Quick Fire hits 90% of the cast while crouching. Saying it's one of his best tools or that it's "bananas" is ludicrous. And take it from a guy who WANTS to like the trait. I've done more to figure out setups than a lot of people, and have tried it in many matches. I've managed to get the unblockable 132 setup either once or twice in all my thousands of games. This kind of trait looks good on paper, but it just doesn't work all that well against seasoned opponents.
Speaking of which, let's just observe its tournament use real quick. Aris, one of the most successful DS players HATES the trait. He thinks the startup is too long, and never uses it. Aris, the man who took 4th at that tournament with DS did NOT use the trait EVER in his road to 4th (or if he did, I didn't notice). See a pattern here? They're not using it because it's "underrated" or "unexplored." They avoid it because it's just NOT worth it.
End rant >_>
Might I mention right now that this thread has gone so far off the road that it doesn't believe it's in America anymore. It turned into a "m2dave whines about Low Shots" and "TRAIT = GOOD/BAD/PRINGLES" thread.
On topic... I'll try to work out a good combo thread by tomorrow. No guarantees, but I can't get one going tonight sadly.