Platform: PC
Mode: any
Summary: inconsistent behaviour of inputs involving back-forward motion. "Right" always overrides "left" and prevents the latter from being registered if the former is being held.
Severity: can be adapted to but annoying AF.
Controller: keyboard
Settings: release check off, alternate controls off, shortcuts on. W,A,S,D for up, left, down, right respectively.
Something I noticed during online game and reproduced everything in training mode later.
When you are inputting moves that involve back, forward motions (including command throws down, back, forward), they will register regardless of buttons being released during input as long as they are pressed in correct order if "left" is input before "right" (back, forward and down, back, forward for character facing right aka P1 position). Same goes to down, forward, back input of Commando Kano when he is facing left (P2 position).
However, when inputting right, left you must release "right" button before pressing attack button (timing of following "left" button's release is irrelevant) or it will be read as "back+button" instead of "back, forward+button" or "down, back, forward+button" (depending on move in question).
Release of "down" button is irrelevant.
Commando Kano on right side will need to time release of "right" button of dbf move and of dfb move when he's on the left side.
It makes it harder for player on P2 side to perform bf and dbf moves.
Training mode shows that "left" never registers if "right" is still being held, but "right" will override "left" if pressed after "left".
Other programs (tested in: MKKE and Microsoft Notepad) show that the latest button pressed overrides former so it's not hardware issue.
Also tested it at friend's place (entirely different PC, Steam account and pretty much everything else) and it happens for him as well.
What needs fixing: "right" button overriding "left" button regardless of order of being pressed.
Must be: button that was pressed first will be overridden by the opposite button pressed afterwards.
P.S. Probably this is why we see quite a bit of complaints of people failing to input "back, forward" consistently.