Saboteur-6
Filthy Casual
Anyone messing around with her in Ravenous? That's what I've been messing around with the most.
I agree. So disappointed when I learned this as Ethereal was the variation I loved the most. I still need to check if the frame data is correct but if it is then EX teleport is sadly a waste of a moveyea same, thought well maybe this variation would be good for getting off the ground, nope.
its prob the worst waste of a meter for her at the mo using the mb version of the move
wtf l0lYou can do it also in Endless. It's easier, it's like a Normal tower but it's... endless. So your life resets at every match, unlike in Survival.
It works, tested 10 min ago. Now I can eat people and look fresh at the same time
I took it to the lab for like 10 mins, the command grabs can be block by just standing l0lAnyone messing around with her in Ravenous? That's what I've been messing around with the most.
I made it to 17 endless and still gave it to meYou can do it also in Endless. It's easier, it's like a Normal tower but it's... endless. So your life resets at every match, unlike in Survival.
It works, tested 10 min ago. Now I can eat people and look fresh at the same time
b21 2+4 in piercing variationButton input for mutiple stomach stabs?
I think part of Mileenas "sticking point" is that her rather big launcher strings range from unsafe to ungodly slow, case in point her F343 and F343 lead into big damage even from mid-screen but you can get poked out by almost anything.I'm trying Ravenous but can't even get out of the gate. She feels unsafe on everything.
Except her MB Roll hits overhead, has armor, and starts a combo...Man I am very disappointed Mileena effectively has no overhead. f3 is garbage thats criminally slow, easy to see coming, and easy to stuff. You can basically just crouch block against her all day with no downside
This is true(although crazy risky), but I guess I am just pining for the days of U+4, because nothing will ever come close to that.Except her MB Roll hits overhead, has armor, and starts a combo...
Although punishable, just gotta condition the opponent to block low, and a string with a low hit you can input a mb roll instead. Good mixups.
Essentially what @KillaGthug4Life said. If you get into the habit of conditioning your opponent to block a certain way the overhead will hit when least expected. I'll admit with her stuff being risky it takes a bit of work and thinking but that's part of the funMan I am very disappointed Mileena effectively has no overhead. f3 is garbage thats criminally slow, easy to see coming, and easy to stuff. You can basically just crouch block against her all day with no downside
It's also part of the game, This MK is very dependent on high risk and high rewards. Players that can make reads and guess well are going to flourish. Players that fall into patterns of pressure and gameplay are really going to get hit hard on this one. Hence why I think SonicFox is going to rule MKX because he is so good with mindgames and reads.Essentially what @KillaGthug4Life said. If you get into the habit of conditioning your opponent to block a certain way the overhead will hit when least expected. I'll admit with her stuff being risky it takes a bit of work and thinking but that's part of the fun
I like her alot.How are you guys liking Mileena overall? I'm still shopping for a main and she's someone I'm considering. I'm really new to fighting games so I'd prefer to play someone who isn't overly complex, but I also like characters that aren't too simple. Is her pressure good? And do you guys feel like sai or ravenous is better or is it just matchup dependent?
f+2,3 like you're Superman.Hey guys, switching to mileena after finding takeda dissapointing. What's the first thing I should know and her main string to abuse?
ravenous grab is not a overhead so no high/low mixups are to be had with it, it hits mid.With wake ups having no invincibility anymore, standing resets are not as viable in MKX meta. Wake up's are like reversals now. Ravenous has an overhead grab that you can mix with her low strings and combos give the most damage. It's all about conditioning. Piercing is just a zone heavy stance with standing resets, but as I said resets are not as good as MK9. Her strength is in IA sai. These are a necessity to be an effective Mileena player. My only question is what does MB ethreal TP do? It seems to be the same move as regular TP. It seems to be the same for Ermac's vanish.
Care to explain?f+2,3 like you're Superman.