Buffs/fixes:
- Fix X-ray issues
- Fix exTele issues
- Fix d1 issues
- Make her f3 faster (26 frames instead of 33 frames.)
- Make her tele (at least) +1 on hit
- Make her low Sai +11 on hit (same as her regular sai)
- Make her pokes a bit faster (Takeda says Hi...)
Lol Takeda says Hi. I wouldn't argue with buffs to my main but I don't necessarily think she needs anything, I think she's fine the way she is. However I would like to see fixes with the EX Tele and D+1, I guess those could be considered buffs.
I still say regular Telekick should be HEAVY advantage. +7 at
least. It's unsafe on block, no armor, throwable on startup,
and makes you play defensive when you hit it? That's just... dumb.
Having said that, I do agree that Piercing at least seems the most complete as it is, but here's the things I'd like to see fixed/buffed.
- Have her be able to combo off of raw air sai. (As it is now, it's a pretty useless tool unless she's in mid combo).
- Have her "meterless" low sai attacks be neutral or slight adv. on hit. (EN version is already plus)
- Maybe make F3 + on block?
Fixes
- Telekick hit adv. (stated above)
- Fix D1 whiffing issue (I'm pretty sure this will be addressed)
- Fix X-ray whiffing issue (Not sure what causes it exactly, but this should be addressed also if possible)
Honestly I'm more for making logical changes, than just straight buffing any character to top tier. Ethereal, for example, appears to have zero reason to use EN Fade, as it seems no different than regular Fade.